This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 194 - Missing Zetas 65
Dark Side Tank allies gain Taunt for 2 turns
The first time each other Jedi ally falls below 100% Health, they dispel all debuffs on themselves and gain Critical Hit Immunity, Defense Up, and Tenacity Up for 2 turns; then, Luke Taunts for 2 turns, which can't be copied, dispelled, or prevented.
Double the Siphon Mastery amount if the target was Stunned
Shien Duration increased by 2
Light Side allies with Inspired or Damage Immunity can't have their Turn Meter reduced
If an enemy was defeated by this attack, Maul gains the maximum stacks of Anguish
+10% Offense and the first time each turn Leia Resists a detrimental effect or suffers a debuff she gains 35% Offense (stacking) until the end of her next turn
While Admiral Raddus is alive, Jyn Erso can't be defeated
All Rogue One allies gain Spark of Rebellion for 3 turns, which can't be copied
Inflict target enemy with Zeroed In; dispel Zeroed In from all other enemies and Omega gains a stack of Target Practice; these effects can't be copied, dispelled, prevented, or resisted and last until the end of the encounter, Zeroed In is removed from an enemy, or Omega is defeated Zeroed In: Omega has Target Practice while a character is afflicted by this; Omega can ignore Taunt to target this enemy Target Practice: +5% Critical Chance, and Offense, and +10% Critical Damage per stack
At the start of each enemy turn, Nihilus inflicts Health Down on them for 2 turns
When HK-47 uses an ability during his turn, it deals 25% more damage if the target has Deathmark or Fear
Whenever an ally with Master's Training is defeated, Yoda's cooldowns are reset
+20% Damage; if target has at least 3 stacks of Purge, gain Damage Immunity for 1 turn, Stun the target for 1 turn, and if enemy was a Jedi, inflict Fear on all non-Jedi enemies for 1 turn, which can't be copied, dispelled, evaded or resisted
If Emperor Palpatine is the leader, he also gains 1.25% Turn Meter for each debuff inflicted by this ability
Whenever Han uses his Basic attack he gains +10% Max Health (stacking) for 3 turns
+20 Speed, 40% Defense Penetration, 20% Critical Damage
All allies recover 10% Health and Protection and gain Evasion Up for 2 turns; if target ally is Inquisitorius, reduce this ability's cooldown by 1
When an ally loses Overconfident, Fennec gains 20% Turn Meter
This ability deals double damage to Shocked enemies and Jedi
Each time the Mandalorian scores a critical hit, other Bounty Hunter allies gain half the amount of bonus Turn Meter
+2% Turn Meter Gain, +20% Heal, +20% Protection Recovery, and the first time Old Ben is defeated all allies gain 25% Turn Meter
+50% Damage; 5 stacks consumed: inflict Armor Shred for the rest of the battle
When this Taunt expires, Old Ben gains Taunt for 1 turn
Add 3% Health and Protection when this ability's effects trigger