This page shows the most popular Omicrons that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Omicrons 18 - Missing Omicrons 42
While in Grand Arenas: If all allies were Sith at the start of battle: Instead, the first time each turn Doubt is dispelled on an enemy, all other enemies that didn't already have it are inflicted with Doubt for 2 turns at the end of that turn, which can't be resisted
While in Grand Arenas: Debuffs inflicted by this ability can't be resisted, and Sith Empire allies gain Critical Chance Up for 2 turns; if the target was already Shocked, deal true damage to all other enemies and Darth Malgus gains 50% Turn Meter
While in 5v5 Grand Arenas: Dark Side Droid and Dark Side Scoundrel allies have +50% Critical Avoidance and +30 Speed. Aphra has +50% Potency. Whenever a Dark Side Droid or Dark Side Scoundrel ally inflicts a debuff on an enemy, they gain 10% Turn Meter (limit once per turn); while enemies are debuffed, they have -20% Tenacity
While in Territory Wars: At the start of battle, if the enemy Leader is not a Galactic Legend they lose 100% Protection, 50% Max Protection, and Mara Jade gains 100% Turn Meter; whenever an enemy unit is defeated, inflict Vulnerable for 1 turn on a random enemy, which can't be prevented, and allies gain 20% Max Protection
While in Grand Arenas if all allies were Light Side at the start of battle: When this ability is used, Ben Solo's cooldowns are reduced by 1; if Galactic Legend Rey is in the allied Leader slot, this attack instead deals true damage and inflicts Healing Immunity for 4 turns, which can't be copied, dispelled, evaded, or resisted
While in Grand Arenas: Dispel all buffs on all enemies
While in Grand Arenas and if there are no enemy Dark Side Galactic Legends: Sith allies gain 40% Critical Damage, Max Health, and Offense; when a Sith ally suffers a debuff, they gain 10% Bonus Protection (stacking) until the end of their turn; at the start of each Sith ally's turn, Traya dispels all debuffs on them and all Sith allies gain 5% Critical Damage, Health Steal, Max Health, and Offense (stacking, max 100%) until the end of the encounter; when an allied Darth Talon is critically hit or inflicted with a debuff, Traya gains 12% Offense (stacking) for 2 turns; when an allied Darth Nihilus, Darth Sion, or Darth Talon's Health falls below 90% for the first time, their cooldowns are reset
While in Territory Wars: While Grand Inquisitor is active, whenever an enemy loses Purge they regain it at the end of the turn; on their turn, Inquisitorius allies can ignore Taunt to target an enemy with 6 stacks of Purge
While in Grand Arenas: While Unleashed, dispel all debuffs on all allies, and the Buff Immunity and Healing Immunity can't be copied, dispelled, or resisted
While in Territory Wars: Additional +10% chance to call a random ally to assist. Captain Phasma has +100 Speed. Whenever a First Order ally attacks out of turn, First Order allies recover 5% Health and Protection. Whenever a First Order ally gains Advantage, they also gain 10% Offense (stacking) for the rest of battle and all First Order allies gain 7.5% Turn Meter.
While in Territory Wars: The first time all enemies reach 6 stacks of Purge, this ability's cooldown is reset if this ability has not defeated an enemy; if the target enemy has 6 stacks of Purge and is not Jedi, inflict Buff Immunity for 1 turn, which can't be dispelled, evaded, prevented, or resisted; if the target enemy has 6 stacks of Purge and is Jedi, instantly defeat them; Jedi enemies defeated this way can't be revived
While in Territory Wars: Bounty Hunter or Scoundrel allies have +30 Speed, +50% Mastery, +30% Potency, Max Health, and Max Protection, and take 18% less damage Boba Fett, Scion of Jango gains an additional 60 Speed, and 100% Max Health, and Max Protection; Contract requirements and rewards are adjusted as follows: Contract: While buffed, damage a debuffed enemy 10 times; enemies must be debuffed before the start of an attack to count progress (Only Bounty Hunter or Scoundrel allies can contribute to the Contract); Reward: All Bounty Hunter allies have their payouts activated, and all Bounty Hunter or Scoundrel allies gain 25% Offense and Health Steal, ignore Taunt and each time they deal damage with an ability, they deal damage an additional time as true damage
While in Territory Wars and if all allies are Separatist Droids: Droideka gains Damage Immunity for 1 turn at the start of the encounter, which can't be copied, dispelled, or prevented; Droideka also gains 1 stack of Charge for 1 turn whenever another ally takes a turn; whenever an ally is Marked, Droideka gains 25% Max Health (stacking) until the end of encounter and the ally in the Leader slot gains 20% Turn Meter; at the start of each turn, if Droideka has Damage Immunity, all allies are immune to Daze and Stun; while Droideka is Marked, all other allies have +25% Potency and +25 Speed; the first time Droideka is defeated while Marked and an ally is active, revive all allies at the end of the turn and then all allies recover 100% Health; at the start of Droideka's turn, all allies recover 10% Health and Protection
While in Territory Wars if there are no enemy Galactic Legends and all allies are Geonosian: At the start of battle and the first time an ally is summoned, Geonosian allies gain Geonosian Brood until the end of battle or they are defeated, which can't be copied, dispelled, or prevented
While in 5v5 Grand Arenas: The first time a non-Separatist Dark Side Droid or Dark Side Scoundrel ally falls below 20% Health, they gain Damage Immunity for 1 turn; whenever a Dark Side Droid is defeated, they inflict a Damage Over Time on all enemies for 2 turns; inflict an additional Damage Over Time for 2 turns for each Relic level that character has; Aphra, non-Separatist Dark Side Droids, Dark Side Scoundrels, and Krrsantan are immune to Ability Block and Healing Immunity
While in Grand Arenas: Ben Solo's attacks ignore Protection
While in Territory Wars: Bounty Hunter allies gain +40% Max Protection; at the end of Embo's turn, Bounty Hunter allies recover Protection equal to 25% of Embo's Max Protection, doubled for Embo; while Embo has Protection, Bounty Hunter allies gain +30% Defense and 5% Turn Meter when a Bounty Hunter ally receives damage while debuffed
While in 5v5 Grand Arenas: Deal bonus damage to target enemy based on 50% of Aphra's Potency; inflict Buff Immunity, Healing Immunity, and Stagger on target enemy for 2 turns
While in Territory Battles: Rebel allies have +35% Speed. Rebel allies recover 100% Health and Protection at the start of each encounter and whenever another Rebel ally is defeated. When a Rebel ally critically hits an enemy, all Rebel allies gain 5% Turn Meter, doubled if it's their turn. When a Rebel ally is defeated, all Rebel allies gain 100% of that ally's Offense (stacking) until they're defeated.
While in Territory Wars: At the start of each other Light Side ally's turn, a random enemy (excluding Galactic Legends) is inflicted with Speed Down for 1 turn and Shatterpoint, which can't be evaded or resisted; when an ally damages an enemy with Shatterpoint, all allies gain 5% Turn Meter
While in Grand Arenas: If target enemy is inflicted with Isolate or Pain, Darth Talon's attacks gain additional effects; whenever Darth Talon defeats an enemy, all other Sith allies gain 5% Max Protection and 5% Offense for each stack of Loyal Hand on her
While in Territory Wars: Whenever Jedi enemies with Purge gain Protection Up, they take damage equal to 25% of their Max Health at the end of that turn; this damage can't defeat enemies; if an enemy with 6 stacks of Purge were to reduce Grand Inquisitor to 1% Health, he recovers 100% Health and Protection (limit once per enemy)
While in Territory Wars: If all allies are Sith at the start of battle, other Sith allies gain Max Health equal to half of Darth Sidious' Potency until the first time he is defeated (excludes Galactic Legends). When Darth Sidious uses Demoralizing Blows, the cooldown of the ability is reduced by 1 for each other Sith ally and Darth Sidious gains 50 Speed (stacking) for 4 turns.
While in Territory Wars: Boba Fett is immune to enemy Ability Block and Stun, and whenever he defeats an enemy, he recovers 100% Protection and gains Bounty Hunter's Resolve until he's defeated; Double Action, Dual Barrage, and Bounty Breaker generate an additional stack of Momentum when used; Bounty Breaker's debuffs can't be be resisted or dispelled
While in Grand Arenas: Nightsister allies gain 30% Max Health, Potency, and Tenacity; when any ally or enemy is defeated, all Nightsister allies gain 10% Turn Meter, recover 25% Protection, and the cooldown of Endless Wrath is reset; when Asajj uses Endless Wrath, inflict Healing Immunity on all enemies for 2 turns and reduce their Defense and Max Health by 4% for the rest of the encounter (excludes Galactic Legends); Asajj has +10% Critical Damage for each enemy with debuffs