This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 171 - Missing Zetas 61
For each stack of Underestimated, this ability deals 2.5% more damage
If Lord Vader has 30 or more stacks of Underestimated, he deals damage again; each time this ability deals damage in the same attack, it deals 25% more damage (max 50%)
3 Stacks - Grants 100% Counter Chance
At the start of battle, other Droid and Scoundrel allies gain 40% of Kuiil's Max Health, Offense, and Potency, and they gain 40% of Kuiil's Max Protection until the first time he is defeated
Dispel all debuffs on Bounty Hunter allies and allies with Payouts active gain Tenacity Up for 2 turns
For each debuff dispelled from allies, IG-11 inflicts Damage Over Time for 2 turns on a random enemy, which can't be evaded
+2% Turn Meter Gain, +20% Heal, +20% Protection Recovery, and the first time Old Ben is defeated all allies gain 25% Turn Meter
Whenever an ally with Master's Training is defeated, Yoda's cooldowns are reset
When this Taunt expires, Old Ben gains Taunt for 1 turn
While Visas Marr has no debuffs, she has a 60% chance to Assist when another ally attacks Sith enemies once per turn.
+10% Offense and the first time each turn Leia Resists a detrimental effect or suffers a debuff she gains 35% Offense (stacking) until the end of her next turn
+20% more damage
If Cara Dune has Potency Up when she is defeated, she is revived with 50% of her Max Health and gains Potency Up for 1 turn
Cooldown - 1, the target can't Evade and has -50% Armor against this attack
When another light side Scoundrel ally is defeated, Revive that ally at 60% Health, if Chewbacca is Prepared. Then, Chewbacca is no longer Prepared.
At the start of the encounter, if the allied Leader is Empire, Royal Guard gains Max Health equal to 5% of the allied Leader's Max Health and then doubles his Health until the end of the encounter
+8% Protection recovery when a Mandalorian ally attacks out of turn
Whenever Han uses his Basic attack he gains +10% Max Health (stacking) for 3 turns
+50% Damage, +25% Turn Meter Gain, and gain Defense Up for 2 turns
Dispel all debuffs on Phoenix allies and grant them Defense Up for 3 turns, grant Kanan and target ally Foresight for 2 turns, and when each of these Foresights expire Kanan gains 100% Turn Meter and other Phoenix allies gain 50% Turn Meter
Gains 5% Turn Meter whenever a Rebel ally uses Basic attack.
While Imperial Probe Droid is active Target Locked enemies can't gain buffs
Cooldown - 1, this attack can't be Evaded, and Zeb gains 10% Turn Meter for each active Phoenix ally; if the target has no debuffs, deal +75% more damage plus bonus damage equal to 20% of the target's Max Health; if the target has any buffs, ignore their Armor; if the target has any debuffs, this attack has 50% Critical Damage
+30% Counter Chance and +50% Offense
Embo Can't Be Critically Hit