This page shows the most popular Omicrons that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Omicrons 31 - Missing Omicrons 16
While in Raids: The max cooldown of Inventive is reduced by 1; If the ally in the Leader slot is Hutt Cartel, when Fearless inflicts a Thermal Detonator, all Hutt Cartel allies gain 10% Armor Penetration (max 200%), 20% Offense (max 400%), 20% Potency (max 400%), and 10 Speed (max 100)
While in Territory Battles: Rebel allies have +35% Speed. Rebel allies recover 100% Health and Protection at the start of each encounter and whenever another Rebel ally is defeated. When a Rebel ally critically hits an enemy, all Rebel allies gain 5% Turn Meter, doubled if it's their turn. When a Rebel ally is defeated, all Rebel allies gain 100% of that ally's Offense (stacking) until they're defeated.
While in Territory Wars: At the start of each other Light Side ally's turn, a random enemy (excluding Galactic Legends) is inflicted with Speed Down for 1 turn and Shatterpoint, which can't be evaded or resisted; when an ally damages an enemy with Shatterpoint, all allies gain 5% Turn Meter
While in Territory Wars: If all allies are Sith at the start of battle, other Sith allies gain Max Health equal to half of Darth Sidious' Potency until the first time he is defeated (excludes Galactic Legends). When Darth Sidious uses Demoralizing Blows, the cooldown of the ability is reduced by 1 for each other Sith ally and Darth Sidious gains 50 Speed (stacking) for 4 turns.
While in Territory Battles: Enemies can't gain bonus Turn Meter and Force Influence can't be resisted. When Kyle Katarn attacks out of turn, he gains an additional stack of Force Connection, and the bonuses of Jedi Knight also apply to other Jedi allies. At the start of each encounter, all Jedi and Rebel Fighter allies gain 75% bonus Protection until the end of the encounter. At the start of each encounter, Kyle Katarn gains 10% Turn Meter for each other Jedi ally.
While in Territory Wars: Allies with Deep Cover gain an additional 10% Defense Penetration, 20% Potency, and 20 Speed; when Skiff Guard (Lando Calrissian) gains a stack of Deep Cover, he grants one stack of Deep Cover to a random ally who doesn't have it, which can't be copied (excluding Galactic Legends)
While in Grand Arenas: Krennic gains +30% Defense Penetration, Health, and Offense; if Death Trooper is present he also gains these bonuses; whenever Krennic attacks, Death Trooper is called to assist and has his cooldowns reduced by 1; while allied Death Trooper is active, both Krennic and Death Trooper ignore Taunt effects
While in Territory Battles: Old Republic allies have +20% counter chance, Defense, and Max Health for each Old Republic ally; whenever an Old Republic ally uses a Special ability, they inflict 4 Damage Over Time effects on the target enemy, which can't be evaded, and then Carth is called to assist; whenever an Old Republic ally attacks out of turn, they recover 5% Health and Protection and gain 25% Offense (stacking) until the end of the encounter
While in Territory Wars: Enemies start the battle with 2 stacks of Purge; Jedi enemies can't recover Health or Protection from Jedi Unique abilities (excludes Galactic Legends)
While in Grand Arenas: At the start of battle, all allies gain Tenacity Up for 2 turns; if all allies are Rebel, whenever an ally's buff expires that ally gains 3% Turn Meter; whenever an ally uses an ability that isn't an attack, all allies recover 5% Health, and, instead of a random ally, the 2 other weakest allies are called to assist; the allies who assisted have their cooldowns reduced by 1
While in Territory Wars: Whenever a Jedi enemy gains Foresight, all Inquisitorius allies gain Foresight for 2 turns; at the end of each turn, dispel all buffs on Jedi enemies who have Foresight; additionally, whenever an enemy gains a buff, Seventh Sister has a 10% chance to inflict 1 stack of Purge (max 6) on that enemy until the end of the encounter, increased to 20% if that enemy is Jedi
While in Territory Wars: All Empire allies gain 20% Defense and all Inquisitorius allies are immune to Ability Block and Stun
While in Grand Arenas: Dispel all debuffs on allies; allies gain Tenacity Up for 2 turns, and Luminari Unduli gains 50 Speed for 2 turns; stacks of Heal Over Time gained from this ability trigger whenever any Heal Over Time from this ability triggers (limit once per turn), and whenever they trigger, they also recover 20% Protection; while allies have a stack of Heal Over Time from this ability, they have +100% Critical Avoidance and are immune to Turn Meter reduction; whenever a stack of Heal Over Time from this ability is dispelled, reduce the cooldown of this ability by 1; other allies with Protection Up can't gain these bonuses, and these stacks of Heal Over Time expire on other allies who gain Protection Up
While in Conquest, if all allies are non-Separatist Droids, the first time in battle the first enemy to take a turn is defeated, if there are other active enemies (excluding summons), all allies are revived with 60% Health and gain Damage Immunity and Instant Defeat Immunity for 2 turns; these buffs can't be copied, dispelled or prevented; this revive can't be prevented
While in Territory Wars: At the start of the encounter, T3-M4 gains Stealth for 2 turns, and Droid allies gain 15 Armor Penetration and 30% Max Health; Droid allies have +20% Defense for each Target Locked enemy, +20% Defense while debuffed, and +20% Defense while buffed; at the start of T3-M4's turn, inflict Target Lock for 2 turns on a random enemy who does not already have it, which can't be evaded; then, all allies recover 5% Health and Protection for each Target Locked enemy
While in Territory Battles: Gamorrean Guard gains 50% Critical Avoidance, Defense, and Tenacity; other Hutt Cartel allies gain 50% Max Health and Max Protection; the first time each Hutt Cartel ally falls below 50% Health, they gain Damage Immunity for 1 turn, which can't be copied, dispelled or prevented; if the ally in the Leader slot is Hutt Cartel and not Gamorrean Guard, whenever they use an ability, Gamorrean Guard assists