Deal Physical damage to target enemy and inflict a Damage Over Time effect for 2 turns. This attack deals 10% more damage for each Damage Over Time effect on that enemy.
Damage: 5434 - 6006
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 1.103 | ||
2 | ![]() |
16 | +10% Damage | 1.214 |
3 | ![]() ![]() |
26 | +10% Damage | 1.324 |
4 | ![]() ![]() ![]() |
36 | +25% Damage Over Time Chance | 1.324 |
5 | ![]() ![]() ![]() |
46 | +10% Damage | 1.434 |
6 | ![]() ![]() ![]() |
56 | +25% Damage Over Time Chance | 1.434 |
7 | ![]() ![]() ![]() |
66 | +15% Damage | 1.600 |
8 | ![]() |
76 | +5% Damage per Damage Over Time effect | 1.600 |
Deal Physical damage to all enemies and gain Offense Up for 2 turns. For each Critical Hit this attack scores, Carth gains 15% Turn Meter.
Damage: 4415 - 4879
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.743 | ||
2 | ![]() |
18 | +5% Damage | 0.780 |
3 | ![]() ![]() |
28 | +5% Damage | 0.817 |
4 | ![]() ![]() ![]() |
38 | +10% Damage | 0.891 |
5 | ![]() ![]() ![]() |
48 | +15% Damage | 1.003 |
6 | ![]() ![]() ![]() |
58 | +20% Damage | 1.151 |
7 | ![]() ![]() ![]() |
68 | +20% Damage | 1.300 |
8 | ![]() |
78 | For each Critical Hit, Carth gains 15% Turn Meter | 1.300 |
Old Republic allies gain 30% Potency, Tenacity and Critical Avoidance. Whenever an enemy is inflicted with a Damage Over Time effect, all Old Republic allies recover 3% Health and Protection.
When an Old Republic ally uses their Basic ability during their turn, they have an 80% chance to call another Old Republic ally to assist, dealing 50% less damage (limit once per turn).
While in Territory Battles: Old Republic allies have +20% counter chance, Defense, and Max Health for each Old Republic ally. Whenever an Old Republic ally uses a Special ability, they inflict 4 Damage Over Time effects on the target enemy, which can't be evaded, and then Carth is called to assist. Whenever an Old Republic ally attacks out of turn, they recover 5% Health and Protection and gain 25% Offense (stacking) until the end of the encounter.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
22 | +10% Potency | 0.000 |
3 | ![]() ![]() |
32 | +10% Tenacity | 0.000 |
4 | ![]() ![]() ![]() |
42 | +10% Critical Avoidance | 0.000 |
5 | ![]() ![]() ![]() |
52 | +10% Potency | 0.000 |
6 | ![]() ![]() ![]() |
62 | +10% Tenacity | 0.000 |
7 | ![]() ![]() ![]() |
72 | +10% Critical Avoidance | 0.000 |
8 | ![]() ![]() ![]() |
82 | Whenever an enemy is inflicted with a Damage Over Time effect, all Old Republic allies recover 3% Health and Protection | 0.000 |
9 | ![]() |
85 | [e7e7e7]While in Territory Battles: Old Republic allies have +20% counter chance, Defense, and Max Health for each Old Republic ally; whenever an Old Republic ally uses a Special ability, they inflict 4 Damage Over Time effects on the target enemy, which can't be evaded, and then Carth is called to assist; whenever an Old Republic ally attacks out of turn, they recover 5% Health and Protection and gain 25% Offense (stacking) until the end of the encounter | 0.000 |
While attacking, Carth gains 10% Offense for each active enemy and Old Republic ally. Whenever Carth defeats an enemy, he gains 10% Critical Chance and Critical Damage (stacking), and the cooldown of Just Keep Shooting is reset.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
22 | +1% Offense | 0.000 |
3 | ![]() ![]() |
32 | +1% Offense | 0.000 |
4 | ![]() ![]() ![]() |
42 | +1% Offense | 0.000 |
5 | ![]() ![]() ![]() |
52 | +1% Offense | 0.000 |
6 | ![]() ![]() ![]() |
62 | +1% Offense | 0.000 |
7 | ![]() ![]() ![]() |
72 | +3% Offense | 0.000 |
8 | ![]() |
78 | +5% Critical Chance and Critical Damage | 0.000 |
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: CARTHONASI