This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 303 - Missing Zetas 14
Whenever Han uses his Basic attack he gains +10% Max Health (stacking) for 3 turns
If no buffs were dispelled, reset the cooldown of this ability
Add 3% Health and Protection when this ability's effects trigger
Rebel allies recover 5% Protection whenever they gain a buff
K-2SO gains 1% Max Protection whenever he takes damage
When a Bounty Hunter ally scores a Critical Hit during their turn, they gain Offense Up for 1 turn
+25% Potency, if the target is Phoenix Dispel all debuffs and reduce their cooldowns by 1 and grant them 50% Turn Meter
+50% Health Steal
Add if the target is Toppled, this ability's cooldown is reset
+5% Heal, +50% Turn Meter Gain, and Director Krennic can't be Critically Hit while Death Trooper is alive
+30% Counter Chance and +50% Offense
Saw gains the Granted ability Set Explosive Trap
Droid allies gain 100% of T3-M4's Defense Penetration.
If the ally in the Leader slot is Hutt Cartel, whenever another Hutt Cartel ally falls below 70% Health while Gamorrean Guard has Defense Up, he Taunts and gains Protection Up (100%) for 2 turns