This page shows the most popular Omicrons that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Omicrons 37 - Missing Omicrons 79
While in Grand Arenas: If all allies were Sith at the start of battle: Instead, the first time each turn Doubt is dispelled on an enemy, all other enemies that didn't already have it are inflicted with Doubt for 2 turns at the end of that turn, which can't be resisted
While in Grand Arenas: Enemies defeated by allies can't be revived; this effect persists if Malicos is defeated; the first time another Dark Side or Light Side Unaligned Force User ally would be reduced to 1% Health, if Malicos is active, they recover 100% Health and Protection, gain Damage Immunity for 1 turn, take a bonus turn, and gain Critical Chance Up, Critical Damage Up, and Offense Up for 2 turns; while Malicos is active, whenever an enemy with less than 100% Turn Meter gains bonus Turn Meter, Malicos gains a stack of Edge of Madness and that enemy takes true damage, which can't be evaded (limit once per turn); this damage can't defeat enemies
While in Grand Arenas: At the start of battle, if no other allies have the Leader tag, Imperial Trooper allies also gain 35% Max Health and Max Protection, and whenever an enemy attacks out of turn, Imperial Trooper allies recover 20% Health and Protection and gain 10% Turn Meter
While in Grand Arenas if all allies were Light Side at the start of battle: When this ability is used, Ben Solo's cooldowns are reduced by 1; if Galactic Legend Rey is in the allied Leader slot, this attack instead deals true damage and inflicts Healing Immunity for 4 turns, which can't be copied, dispelled, evaded, or resisted
While in Grand Arenas and if there are no Galactic Legend or Scoundrel allies and all allies are Galactic Republic: All allies gain 25% Critical Damage, 40% Mastery, and are immune to Fear and Healing Immunity; whenever an ally is inflicted with a stack of Damage Over Time, they dispel it and all allies gain a stack of Healing Over Time and Protection Over Time for 2 turns; at the start of each encounter, summon an ally Handmaiden Decoy; whenever an ally Decoy is critically hit, all enemies are inflicted with Potency Down and Tenacity Down for 2 turns, which can't be evaded
While in Grand Arenas: Dispel all buffs on all enemies
While in Grand Arenas:Savage gains 50% Defense, Max Health, and Offense, and 30 Speed; at the start of the encounter, Savage gains 2 stacks of Resilient Defense (max 10); at the end of his turn, Savage gains 2 stacks of Resilient Defense and 10% Turn Meter (max 50%) for each debuff on other Sith allies; whenever Savage is critically hit, he gains 16% Health Steal and Offense (stacking, max 160%) and all other Sith allies gain 4% Health Steal and Offense (stacking, max 40%), recover 15% Health and Protection, and gain 10% Turn Meter until the end of the encounter; while Savage has Resilient Defense, he has +50% Defense per stack and is inflicted with Vulnerable, which can't be prevented or dispelled; whenever Savage gains Taunt, he dispels it and gains 2 stacks of Resilient Defense
While in Grand Arenas: Bo-Katan (Mand'alor) is immune to Daze; if all allies were Light Side Mandalorian at the start of battle: Bo-Katan (Mand'alor) ignores Taunt effects, and whenever an ally is defeated for the first time, she gains 20% of their Max Health and Offense (stacking) until the end of the battle
While in Grand Arenas: Deal additional true damage to all enemies and inflict Buff Immunity and Healing Immunity on target enemy for 2 turns, which can't be resisted; if the ally in the Leader slot is a Dark Side or Light Side Unaligned Force User, Malicos gains 20% Critical Damage and Offense (stacking) until the end of the battle
While in Territory Wars: While Grand Inquisitor is active, whenever an enemy loses Purge they regain it at the end of the turn; on their turn, Inquisitorius allies can ignore Taunt to target an enemy with 6 stacks of Purge
While in Grand Arenas: While Unleashed, dispel all debuffs on all allies, and the Buff Immunity and Healing Immunity can't be copied, dispelled, or resisted
While in Territory Wars: Bounty Hunter or Scoundrel allies have +30 Speed, +50% Mastery, +30% Potency, Max Health, and Max Protection, and take 18% less damage Boba Fett, Scion of Jango gains an additional 60 Speed, and 100% Max Health, and Max Protection; Contract requirements and rewards are adjusted as follows: Contract: While buffed, damage a debuffed enemy 10 times; enemies must be debuffed before the start of an attack to count progress (Only Bounty Hunter or Scoundrel allies can contribute to the Contract); Reward: All Bounty Hunter allies have their payouts activated, and all Bounty Hunter or Scoundrel allies gain 25% Offense and Health Steal, ignore Taunt and each time they deal damage with an ability, they deal damage an additional time as true damage
While in Territory Wars: Non-Droid Separatist allies have +50% Mastery, and +75% Max Health and Max Protection; Separatist allies with Tech can't have their turn meter reduced; enemies with Extortion will be critically hit if able; whenever an enemy dispels a debuff, Separatist allies gain 10% turn meter (limit once per turn); the first time each enemy is reduced below 100% Health (excluding summons), Separatist allies gain 20% Offense (stacking) and +5 Speed (stacking) until the end of the battle
While in Territory Wars if there are no enemy Galactic Legends and all allies are Geonosian: At the start of battle and the first time an ally is summoned, Geonosian allies gain Geonosian Brood until the end of battle or they are defeated, which can't be copied, dispelled, or prevented
While in 5v5 Grand Arenas: The first time a non-Separatist Dark Side Droid or Dark Side Scoundrel ally falls below 20% Health, they gain Damage Immunity for 1 turn; whenever a Dark Side Droid is defeated, they inflict a Damage Over Time on all enemies for 2 turns; inflict an additional Damage Over Time for 2 turns for each Relic level that character has; Aphra, non-Separatist Dark Side Droids, Dark Side Scoundrels, and Krrsantan are immune to Ability Block and Healing Immunity
While in Grand Arenas: If an ally loses Prepared, they gain Prepared
While in Grand Arenas: Whenever Third Sister is revived from Hatred, the cooldown of Unyielding Onslaught is refreshed, and she gains 100% Offense until her next attack and ignores taunt effects for 1 turn
While in Grand Arenas: Ben Solo's attacks ignore Protection
While in Raids: The max cooldown of Inventive is reduced by 1; If the ally in the Leader slot is Hutt Cartel, when Fearless inflicts a Thermal Detonator, all Hutt Cartel allies gain 10% Armor Penetration (max 200%), 20% Offense (max 400%), 20% Potency (max 400%), and 10 Speed (max 100)
While in 5v5 Grand Arenas: Deal bonus damage to target enemy based on 50% of Aphra's Potency; inflict Buff Immunity, Healing Immunity, and Stagger on target enemy for 2 turns
While in Grand Arenas: All Inquisitorius allies gain Critical Damage Up for 2 turns and have their cooldowns reduced by 1
While in Territory Wars: Non-Droid Imperial Remnant allies have +75% Health and Mastery and +30 Speed; whenever an Imperial Remnant ally Taunts, dispel all debuffs from all allies and all buffs from all enemies; whenever an Imperial Remnant ally is revived, grant them a bonus turn
While in Grand Arenas: If target enemy is inflicted with Isolate or Pain, Darth Talon's attacks gain additional effects; whenever Darth Talon defeats an enemy, all other Sith allies gain 5% Max Protection and 5% Offense for each stack of Loyal Hand on her
While in Grand Arenas: Hondo starts the encounter with 25% Turn Meter for each other Scoundrel or Smuggler ally; if there is an enemy with the Captive debuff at the start of Hondo's turn, Hondo gains an additional 15% Critical Chance, Critical Damage, and Defense Penetration per turn (stacking, max 150%) and 3 Speed (stacking, max 30)
While in Grand Arenas if there are no Galactic Legend allies and all allies are Resistance: If the ally in the Leader slot is non-Unaligned Force User Resistance, whenever Zorii is Stealthed at the start of her turn, all enemies without Expose are inflicted with Expose for 1 turn, which can't be evaded or resisted