This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 306 - Missing Zetas 17
Whenever Han uses his Basic attack he gains +10% Max Health (stacking) for 3 turns
+15% Offense and Health Steal
+50% Health Steal
Add if the target is Toppled, this ability's cooldown is reset
Whenever Paploo gains a status effect, he recovers 5% Protection
While Logray is active, whenever an Ewok ally scores a Critical Hit, that ally gains Health Up for 2 turns, and then all Ewok allies with Health Up recover 10% Health
Whenever Han gains any status effect, he gains 50 Armor Penetration (stacking) until the end of his next turn
Empire allies recover 10% Protection whenever they score a Critical Hit
+5% Heal, +50% Turn Meter Gain, and Director Krennic can't be Critically Hit while Death Trooper is alive
Offense Duration + 1
Whenever an Empire ally uses a Basic attack, they recover 5% Health
+5% Tenacity and whenever an ally Resists a detrimental effect they gain Advantage for 2 turns
If there are at least 3 Wookiee allies active at the start of battle: Whenever an enemy attacks out of turn, all allies gain 25 Speed (stacking, max 500) for 1 turn
Add another 50% Chance for each debuffed enemy
+10% Purge chance; allies are immune to Speed limiting effects
When another Resistance ally scores a Critical Hit, Rose Tico gains 10% Turn Meter
At the start of each of his turns, Luke gains 10% Critical Damage (stacking) until the end of the encounter