This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 96 - Missing Zetas 76
At the end of his turn, Starck recovers 3% Protection, and removes 1% Turn Meter from all enemies for each active Empire ally (doubled for Imperial Trooper allies)
When HK-47 uses an ability during his turn, it deals 25% more damage if the target has Deathmark or Fear
Whenever an ally with Master's Training is defeated, Yoda's cooldowns are reset
If HK-47's leader is Darth Revan, enemies with Protection Up can't gain bonus Turn Meter
+8% Protection recovery when a Mandalorian ally attacks out of turn
Additionally, while Resistance Hero Finn is Inspired, when an ally is prevented from using an ability during their turn, they recover 40% Health and Protection and gain 40% Turn Meter
Tank allies Taunt for 2 turns, Attacker allies gain 50% Offense for 2 turns, and Support allies gain 100% Protection Up
Whenever Han uses his Basic attack he gains +10% Max Health (stacking) for 3 turns
Whenever an ally is critically hit, that ally recovers 20% Health
If no buffs were dispelled, reset the cooldown of this ability
Add Taunt effect Ignore, add 2% Health Steal (stacking) when enemy loses buff or debuff
Cooldown - 1, the target can't Evade and has -50% Armor against this attack
Each time the Mandalorian scores a critical hit, other Bounty Hunter allies gain half the amount of bonus Turn Meter
If an enemy critically hits an Inspired ally, all buffs are dispelled from that enemy at the end of the turn
Gains 5% Turn Meter whenever a Rebel ally uses Basic attack.
Whenever a Prepared ally scores a critical hit, all Prepared allies gain 2% Turn Meter
If Dark Trooper has less than 3 stacks of Dark Trooper Squad it gains 1 stack of Dark Trooper Squad
Once per turn, Mission Assists when Zaalbar uses an ability
When BB-8 Evades, Droid allies recover 8% Health and 8% Protection
While Visas Marr has no debuffs, she has a 60% chance to Assist when another ally attacks Sith enemies once per turn.
Dispel all debuffs on Bounty Hunter allies and allies with Payouts active gain Tenacity Up for 2 turns
+5 Speed; Jedi allies gain Offense equal to 3 times their Speed, and gain Foresight for 2 turns at the start of each encounter and whenever any unit is defeated
While Mace has Resilient Defense, he has +10% Offense per stack and 100% counter chance
If target enemy had Shatterpoint and target ally is Galactic Republic, swap Turn Meter with target ally; if target enemy had Shatterpoint and target ally is Jedi, Mace gains 2 stacks of Resilient Defense (max 8) for the rest of the encounter
When another Resistance ally loses Foresight, Amilyn Holdo Recovers 10% Health. While Amilyn Holdo doesn't have Taunt, all other Resistance allies have +20% Critical Avoidance.