This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 89 - Missing Zetas 94
Supreme Leader Kylo Ren is immune to Stagger and can't gain taunt effects
Inflict Confuse twice on target enemy for 3 turns
When a Resistance ally uses a Special ability, all Exposed enemies lose 5% Turn Meter, which can't be Evaded or Resisted; When a Resistance ally uses a Special ability, if they aren't debuffed, reduce their Cooldowns by 1
Add whenever Shaak Ti or a Clone Trooper ally takes damage from an attack they gain Retribution for 2 turns at the end of that turn
Cooldown - 1, all allies recover 20% Protection, and Jedi allies gain Foresight for 2 turns
The Blaster Turret will assist when ARC Trooper attacks out of turn
At the end of her turn, if Rey already had Critical Damage Up, she gains Offense Up until she is damaged; at the start of each encounter, Rey gains Foresight until she Evades; when Rey Evades, she recovers 5% Health and 5% Protection
Deal Physical damage an additional time (up to 5 additional times) for each enemy that has been defeated during the battle
Add Clone Trooper allies recover 5% Health and Protection when they attack out of turn
+50% Counter Chance and +50% Tenacity while any enemies are Fractured, and whenever another Empire ally uses a Special ability while Thrawn is active, if any enemies are Fractured, Fractured enemies lose 15% Turn Meter
The first time each Scoundrel ally falls below 75% Health, The Mandalorian (Beskar Armor) dispels all debuffs on himself, gains 1 stack of Whistling Birds, and the cooldown of Wonder of the Force is reset
Add when an enemy evades an attack from a Clone Trooper or 501st ally, Echo deals damage to them equal to 20% of their Max Health, which can't be evaded
Palpatine has +50% Max Protection, and, when he inflicts Shock, he gains 5% Max Protection until the end of the encounter
Other 501st Clone Trooper allies reduce their own ability cooldowns by 1 at the start of each of their turns
+25% Turn Meter Reduction Chance, +10% Turn Meter Reduction, enemies immediately regain Damage Over Time for 2 turns whenever Damage Over Time expires on them while Darth Vader is alive
At the end of each turn, Sion inflicts Pain for 3 turns on enemies who damaged him that turn
+10% Offense and the first time each turn Leia Resists a detrimental effect or suffers a debuff she gains 35% Offense (stacking) until the end of her next turn
At start of encounter, C-3PO and R2-D2 gain Translation for 3 turns
While Admiral Raddus is alive, Jyn Erso can't be defeated
When BB-8 attacks out of turn, he calls a random Resistance ally to Assist
Whenever another First Order or Sith ally is defeated, the cooldown of Vengeant Blast is reset, then Sith Trooper gains Advantage for 1 turn and takes a bonus turn
Whenever an enemy takes damage, Scoundrel allies gain 2% Turn Meter
When Rey suffers a debuff she has a 40% chance to Dispel all debuffs on herself
+15% Damage and recover Protection equal to the damage dealt
At the start of each enemy turn, Nihilus inflicts Health Down on them for 2 turns