This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 142 - Missing Zetas 13
Inflict Healing Immunity on all enemies for 2 turns, which can't be Evaded
Recover 100% Protection on a finishing blow
Whenever Han uses his Basic attack he gains +10% Max Health (stacking) for 3 turns
Wampa has +10% Counter Chance, +5% Health Steal, and +5% Offense for each Damage Over Time effect on each enemy
Gains 5% Turn Meter whenever a Rebel ally uses Basic attack.
Once per turn, Mission Assists when Zaalbar uses an ability
At the start of each of his turns, Zaalbar and Mission recover 10% Protection for each Damage Over Time effect on enemies
Add Stun for 1 turn if target is reduced to less than 20% Turn Meter, this Stun can't be Resisted
Canderous gains Critical Damage Up for 2 turns when an enemy gains Taunt, or becomes Deathmarked or Marked
+5% Heal, +50% Turn Meter Gain, and Director Krennic can't be Critically Hit while Death Trooper is alive
Offense Duration + 1
+45% Chance to Heal and whenever Leia attacks she recovers 5% Protection
When another Resistance ally scores a Critical Hit, Rose Tico gains 10% Turn Meter