Deal Physical damage to target enemy with a 70% chance to gain Potency Up for 1 turn. When attacking an enemy with a Thermal Detonator on them, this attack has +25% Critical Damage.
Damage: 16,608 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.628 | |
2 | 16 |
+5% Damage
700
3
|
1.709 |
3 | 26 |
+15% Potency Up Chance
1,400
4
4
|
1.709 |
4 | 36 |
+5% Damage
2,100
5
5
4
|
1.791 |
5 | 46 |
+15% Damage
4,100
7
7
5
|
2.035 |
6 | 56 |
+5% Damage
8,200
10
9
6
|
2.116 |
7 | 66 |
+5% Damage
24.7K
16
13
9
|
2.198 |
8 | 76 |
+15% Potency Up Chance
43.8K
5
|
2.198 |
Place Thermal Detonators on all enemies. After 1 turn, these Thermal Detonators explode and Greedo gains 25% Turn Meter for each Thermal Detonator that explodes.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 18 |
+2.5% Damage
1,300
2
|
|
3 | 28 |
Add Gain 15% Turn Meter when these Thermal Detonators explode
2,500
3
3
|
|
4 | 38 |
+2.5% Damage
3,800
4
4
3
|
|
5 | 48 |
+5% Damage
7,500
5
5
4
|
|
6 | 58 |
+2.5% Damage
15.1K
8
7
5
|
|
7 | 68 |
+2.5% Damage
45.2K
12
10
7
|
|
8 | 78 |
+10% Turn Meter gain
80.4K
5
|
All allies gain Critical Chance Up for 2 turns. Reduce target enemy's Turn Meter by an amount equal to Greedo's Critical Chance, which can't be resisted (excludes raid bosses and Galactic Legends). Then, Greedo gains an equal amount of Turn Meter removed this way. If the target is reduced to less than 20% Turn Meter, Stun them for 1 turn, which can't be resisted. Dispel all buffs on target enemy. This attack can't be evaded.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 22 |
+5% Turn Meter Gain
1,300
2
|
|
3 | 32 |
+10% Turn Meter gain
2,500
3
3
|
|
4 | 42 |
+5% Turn Meter Gain
3,800
4
4
3
|
|
5 | 52 |
+10% Turn Meter gain
7,500
5
5
4
|
|
6 | 62 |
+10% Turn Meter gain
15.1K
8
7
5
|
|
7 | 72 |
+10% Turn Meter gain
45.2K
12
10
7
|
|
8 | 82 |
Add Stun for 1 turn if target is reduced to less than 20% Turn Meter, this Stun can't be Resisted
145K
40
16
20
|
Scoundrel allies gain 50% Critical Damage. When Greedo is in the Leader slot, and not the Ally slot, the following Contract is active:
Contract: Damage an enemy with less than 50% Turn Meter 10 times with a Basic Ability. (Only Bounty Hunter allies can contribute to the Contract.)
Reward: All Bounty Hunter allies have +50% Critical Damage for the rest of the battle and their Payouts are activated.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 22 |
+5% Critical Damage
800
2
|
|
3 | 32 |
+10% Critical Damage
1,600
2
2
|
|
4 | 42 |
+5% Critical Damage
2,400
3
3
2
|
|
5 | 52 |
Add Contract: Damage enemies with less than 50% Turn Meter with a Basic Ability
4,800
4
4
3
|
|
6 | 62 |
+10% Critical Damage
9,600
6
5
4
|
|
7 | 72 |
+10% Critical Damage
28.8K
9
7
5
|
Greedo has +15% Critical Chance and a 50% chance to attack again whenever he scores a Critical Hit (no cap).
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 20 |
+5% Multi-Attack Chance
900
2
|
|
3 | 30 |
+5% Multi-Attack Chance
1,800
3
3
|
|
4 | 40 |
Add +5% Critical Chance
2,700
3
3
3
|
|
5 | 50 |
+5% Multi-Attack Chance
5,500
5
4
3
|
|
6 | 60 |
+5% Critical Chance
11K
7
6
4
|
|
7 | 70 |
+5% Multi-Attack Chance
32.9K
10
9
6
|
|
8 | 80 |
+5% Critical Chance
80.4K
5
|
Whenever Greedo receives a Reward from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)
Payout: Greedo has +50% Health Steal, +25% Critical Damage, and +75% Counter Chance until the end of battle.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 72 |
Add Payout: +25% Critical Damage
54.8K
30
25
16
|
|
3 | 80 |
Add Payout: +75% Counter Chance
113K
10
9
6
5
|
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: GREEDO