• Arcane Visions Datacron

    • Expiration: Wed, Jan. 24, 2024 8:01 AM
    • Allow Reroll: True
    • Max Rerolls: Infinite
    • Initial Tiers: 0

    Variants

  • Dismantle Result

    5000
    Data-caches

    Available Affixes

    • 5%-10% Health
    • 5%-10% Protection
    • 25%-50% Defense
    • 10%-25% Health Steal
    • 5%-10% Accuracy
    • 10%-25% Critical Damage

    Reroll Costs

    50k
    Data-caches
    20
    Converter Mk1
    1 Reroll
    50k
    Data-caches
    20
    Converter Mk1
    2 Rerolls
    100k
    Data-caches
    40
    Converter Mk1
    3 Rerolls
    100k
    Data-caches
    40
    Converter Mk1
    4 Rerolls
    200k
    Data-caches
    80
    Converter Mk1
    5+ Rerolls

    Upgrade Costs

    50k
    Data-caches
    10
    Coding Mk1

    Dismantle Result

    25k
    Data-caches

    Available Affixes

    • 5%-10% Health
    • 5%-10% Protection
    • 25%-50% Defense
    • 10%-25% Health Steal
    • 5%-10% Accuracy
    • 10%-25% Critical Damage

    Reroll Costs

    50k
    Data-caches
    20
    Converter Mk1
    1 Reroll
    50k
    Data-caches
    20
    Converter Mk1
    2 Rerolls
    100k
    Data-caches
    40
    Converter Mk1
    3 Rerolls
    100k
    Data-caches
    40
    Converter Mk1
    4 Rerolls
    200k
    Data-caches
    80
    Converter Mk1
    5+ Rerolls

    Upgrade Costs

    150k
    Data-caches
    30
    Coding Mk1

    Dismantle Result

    50k
    Data-caches

    Available Affixes

    Light Side
    • Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
    • Light Side allies start the battle with Protection Up (20%) for 2 turns.
    • Whenever Light Side allies use a Basic ability, they gain Critical Chance Up, Critical Damage Up, and Offense Up for 2 turns.
    • Whenever Light Side allies gain Tenacity Up, they gain Protection Up (10%, stacking) for 2 turns.
    Dark Side
    • Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
    • Dark Side allies start the battle with Protection Up (20%) for 2 turns.
    • Whenever Dark Side allies use a Basic ability, they gain Critical Chance Up, Critical Damage Up, and Offense Up for 2 turns.
    • Whenever Dark Side allies gain Tenacity Up, they gain Protection Up (10%, stacking) for 2 turns.

    Reroll Costs

    50k
    Data-caches
    20
    Converter Mk1
    1 Reroll
    50k
    Data-caches
    20
    Converter Mk1
    2 Rerolls
    100k
    Data-caches
    40
    Converter Mk1
    3 Rerolls
    100k
    Data-caches
    40
    Converter Mk1
    4 Rerolls
    200k
    Data-caches
    80
    Converter Mk1
    5+ Rerolls

    Upgrade Costs

    300k
    Data-caches
    50
    Coding Mk1
    5
    Coding Mk2

    Dismantle Result

    250k
    Data-caches
    10
    Acumen Mk1

    Available Affixes

    • 10%-20% Health
    • 10%-20% Protection
    • 50%-75% Defense
    • 25%-50% Health Steal
    • 10%-20% Accuracy
    • 25%-35% Critical Damage

    Reroll Costs

    100k
    Data-caches
    20
    Converter Mk2
    1 Reroll
    100k
    Data-caches
    20
    Converter Mk2
    2 Rerolls
    150k
    Data-caches
    40
    Converter Mk2
    3 Rerolls
    150k
    Data-caches
    40
    Converter Mk2
    4 Rerolls
    250k
    Data-caches
    80
    Converter Mk2
    5+ Rerolls

    Upgrade Costs

    500k
    Data-caches
    30
    Coding Mk2

    Dismantle Result

    500k
    Data-caches
    15
    Acumen Mk1

    Available Affixes

    • 10%-20% Health
    • 10%-20% Protection
    • 50%-75% Defense
    • 25%-50% Health Steal
    • 10%-20% Accuracy
    • 25%-35% Critical Damage

    Reroll Costs

    100k
    Data-caches
    20
    Converter Mk2
    1 Reroll
    100k
    Data-caches
    20
    Converter Mk2
    2 Rerolls
    150k
    Data-caches
    40
    Converter Mk2
    3 Rerolls
    150k
    Data-caches
    40
    Converter Mk2
    4 Rerolls
    250k
    Data-caches
    80
    Converter Mk2
    5+ Rerolls

    Upgrade Costs

    750k
    Data-caches
    45
    Coding Mk2

    Dismantle Result

    1m
    Data-caches
    20
    Acumen Mk1
    5
    Acumen Mk2

    Available Affixes

    Imperial Trooper
    • Whenever an Imperial Trooper ally inflicts a debuff on an enemy, all Imperial Trooper allies gain 4% Critical Damage (stacking, max 80%) until the end of battle.
    • At the end of their turn, Imperial Trooper allies recover 50% Protection if they inflicted at least 5 debuffs that turn.
    • At the end of their turn, Imperial Trooper allies gain Defense Penetration Up and Offense Up for 1 turn.
    • At the start of their first turn, Imperial Trooper allies gain Offense equal to 400% of their current Defense. Then they lose 50% Defense.
    • Whenever a Imperial Trooper ally defeats an enemy, they take a bonus turn.
    Unaligned Force User
    • Whenever a Light or Dark Side Unaligned Force User ally gains a buff or debuff, all Unaligned Force User allies gain 5% Defense (stacking, max 200%) until the end of battle.
    • Whenever Unaligned Force User allies grant a buff to another ally, that ally gains 10% Turn Meter (limit once per turn per ally).
    • The first time each Unaligned Force User ally falls below 50% Health, all Unaligned Force User allies reduce their cooldowns by 1 and gain 10% Turn Meter.
    • Whenever Unaligned Force User allies target another ally with an ability during their turn, they both gain 5% Defense, Max Health, Max Protection, and Offense (stacking) until the end of battle.
    • Whenever Unaligned Force User allies use a Special Ability on their turn, they gain Riposte for 2 turns.
    Ewok
    • Whenever an Ewok ally attacks out of turn, each Ewok ally gains 2% Offense (stacking, max 100%) until the end of battle.
    • Whenever a debuff on an enemy expires, Ewok allies gain 2% Potency and Tenacity (stacking) until the end of battle.
    • At the start of battle, Ewok allies gain Retribution for 3 turns, which can't be dispelled.
    • Whenever Ewok allies Stun an enemy, they gain Speed Up and Offense Up for 2 turns and inflict Expose for 2 turns at the end of that turn, which can't be evaded.
    • Whenever Ewok allies critically hit an enemy during their turn, that ally gains 10% Offense (stacking) for 2 turns.
    Rebel
    • Whenever a Rebel ally attacks out of turn, they dispel all debuffs on themself.
    • Whenever Rebel allies start their turn with fewer than 2 buffs, all other allies gain 15% Turn Meter.
    • Whenever Rebel allies damage all enemies with an ability, they grant Tenacity Up for 2 turns to all allies.
    • At the start of each turn, if non-Galactic Legend Rebel allies have 50% or more Turn Meter, damage they receive is reduced by 75% until the end of the turn.
    • Whenever a Rebel ally deals damage to an enemy and no other enemy is Ability Blocked, inflict Ability Block for 1 turn on the target enemy, which can't be evaded or resisted.

    Reroll Costs

    100k
    Data-caches
    20
    Converter Mk2
    1 Reroll
    100k
    Data-caches
    20
    Converter Mk2
    2 Rerolls
    150k
    Data-caches
    40
    Converter Mk2
    3 Rerolls
    150k
    Data-caches
    40
    Converter Mk2
    4 Rerolls
    250k
    Data-caches
    80
    Converter Mk2
    5+ Rerolls

    Upgrade Costs

    1m
    Data-caches
    50
    Coding Mk2
    10
    Coding Mk3

    Dismantle Result

    1.5m
    Data-caches
    25
    Acumen Mk1
    10
    Acumen Mk2

    Available Affixes

    • 20%-30% Health
    • 20%-30% Protection
    • 75%-100% Defense
    • 50%-80% Health Steal
    • 20%-30% Accuracy
    • 35%-50% Critical Damage

    Reroll Costs

    200k
    Data-caches
    20
    Converter Mk3
    1 Reroll
    200k
    Data-caches
    20
    Converter Mk3
    2 Rerolls
    400k
    Data-caches
    40
    Converter Mk3
    3 Rerolls
    400k
    Data-caches
    40
    Converter Mk3
    4 Rerolls
    800k
    Data-caches
    80
    Converter Mk3
    5+ Rerolls

    Upgrade Costs

    1.3m
    Data-caches
    50
    Coding Mk2
    30
    Coding Mk3

    Dismantle Result

    2m
    Data-caches
    30
    Acumen Mk1
    15
    Acumen Mk2

    Available Affixes

    • 20%-30% Health
    • 20%-30% Protection
    • 75%-100% Defense
    • 50%-80% Health Steal
    • 20%-30% Accuracy
    • 35%-50% Critical Damage

    Reroll Costs

    200k
    Data-caches
    20
    Converter Mk3
    1 Reroll
    200k
    Data-caches
    20
    Converter Mk3
    2 Rerolls
    400k
    Data-caches
    40
    Converter Mk3
    3 Rerolls
    400k
    Data-caches
    40
    Converter Mk3
    4 Rerolls
    800k
    Data-caches
    80
    Converter Mk3
    5+ Rerolls

    Upgrade Costs

    1.5m
    Data-caches
    50
    Coding Mk2
    50
    Coding Mk3

    Dismantle Result

    3m
    Data-caches
    40
    Acumen Mk1
    20
    Acumen Mk2
    5
    Acumen Mk3

    Available Affixes

    • Saw Gerrera has +5% Max Health and Max Protection per Relic Amplifier level, and damage they receive is decreased by 15%.
    • Whenever another ally is defeated, Visas Marr takes a bonus turn and their cooldowns are reset.
    • Whenever another ally uses an ability on their turn, Wedge Antilles assists (limit once per turn) dealing 50% more damage.
    • Whenever Scout Trooper inflicts a debuff, Scout Trooper's Imperial Precision ability gains 6% bonus damage (stacking, max 300%) until the end of battle. Imperial Precision grants Imperial Trooper allies Potency Up for 1 turn and Imperial Remnant allies Offense Up for 1 turn.
    • At the start of battle, all Rebel allies gain Keen Stratagem and Captain Drogan takes a bonus turn. All Rebel allies gain 200% Max Health and are immune to Ability Block and Fear until the end of their first turn.
    • Wicket gains 15% Turn Meter when other allies use a Special ability on their turn.
    • Whenever Cere Junda uses an ability, they deal more damage equal to half their Tenacity percentage (max 100% more damage). This effect will only trigger if Cere Junda has more than 0% Tenacity.
    • Whenever another ally attacks during Admiral Ackbar's turn, Admiral Ackbar and that ally gain 25% Turn Meter (limit once per turn).
    • Second Wind heals an additional 50% Health and Protection. If Second Wind is dispelled from an ally, that ally recovers 100% Protection instead.\n\nAt the start of Leia Organa's turn, if no allies have a Taunt effect, the healthiest other Rebel Tank ally gains Taunt for 2 turns. This effect can only happen once per battle.
    • Whenever Chief Chirpa attacks out of turn, they recover 20% Health and Protection.
    • Whenever Colonel Starck critically hits an enemy, Colonel Starck gains 10% Critical Damage, Defense Penetration, and Offense (stacking, max 200%) until the end of battle.
    • The first time Iden Versio falls below 30% Health they dispel all debuffs on themself, recover 40% Health, and gain a bonus turn.
    • At the start of battle, Taron Malicos gains 5 stacks of Edge of Madness and 3 stacks of Resilient Defense which can't be copied, dispelled, or prevented.\n\nThe first time Taron Malicos gains 20 stacks of Edge of Madness, he gains a bonus turn and his cooldowns are reset.
    • Ewoks have +10% Offense (stacking) for each buff on them, and Kneesaa gains 2% Critical Damage (stacking, max 100%) whenever she attacks out of turn.\n\nThe first time each Ewok is defeated, they are revived with 100% Health and Protection.
    • Whenever Ahsoka Tano (Fulcrum) gains a buff, all Light and Dark Unaligned Force User allies recover 2% Health and Protection.\n\nIf Ahsoka has 4 or more buffs at the start of her turn, she ignores Taunt effects and enemies defeated by Ahsoka can't be revived.
    • The first time Rebel Officer Leia Organa is defeated, they are revived with 100% Health, gain Protection Over Time (75%) for 2 turns, and take a bonus turn.

    Reroll Costs

    200k
    Data-caches
    20
    Converter Mk3
    1 Reroll
    200k
    Data-caches
    20
    Converter Mk3
    2 Rerolls
    400k
    Data-caches
    40
    Converter Mk3
    3 Rerolls
    400k
    Data-caches
    40
    Converter Mk3
    4 Rerolls
    800k
    Data-caches
    80
    Converter Mk3
    5+ Rerolls

    Upgrade Costs

    2m
    Data-caches
    75
    Coding Mk2
    100
    Coding Mk3

    Dismantle Result

    4m
    Data-caches
    50
    Acumen Mk1
    25
    Acumen Mk2
    10
    Acumen Mk3
 
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