Deal Physical damage to target enemy and call a random ally to Assist.
Damage: 20378 - 22522
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 1.600 | ||
2 | ![]() |
68 | +5% Damage | 1.680 |
3 | ![]() |
72 | +10% Damage | 1.840 |
4 | ![]() |
77 | +15% Damage | 2.080 |
5 | ![]() |
81 | +5% Damage | 2.160 |
6 | ![]() |
85 | +10% Damage | 2.320 |
7 | ![]() |
85 | +15% Damage | 2.560 |
8 | ![]() |
85 | +30% Damage | 3.040 |
Dispel all debuffs on target ally. That ally recovers 50% Health and 50% Protection, and all allies gain Advantage for 2 turns.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
69 | +5% Heal | 0.000 |
3 | ![]() |
73 | +5% Protection recovery | 0.000 |
4 | ![]() |
78 | +5% Heal | 0.000 |
5 | ![]() |
82 | +5% Protection recovery | 0.000 |
6 | ![]() |
85 | +5% Heal | 0.000 |
7 | ![]() |
85 | +5% Protection recovery | 0.000 |
8 | ![]() |
85 | +10% Health Recovery and +10% Protection Recovery | 0.000 |
Deal Special damage to all enemies and call two random allies to Assist.
Damage: 31225 - 34511
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.599 | ||
2 | ![]() |
70 | +5% Damage | 0.629 |
3 | ![]() |
74 | +10% Damage | 0.689 |
4 | ![]() |
79 | +15% Damage | 0.779 |
5 | ![]() |
83 | +5% Damage | 0.809 |
6 | ![]() |
85 | +10% Damage | 0.869 |
7 | ![]() |
85 | +15% Damage | 0.958 |
8 | ![]() |
85 | +30% Damage | 1.138 |
All allies gain 100% Turn Meter and the Master Plan buff for 1 turn, which can't be Prevented or Dispelled. This ability starts on cooldown.
Master Plan: After this ship uses an ability during its turn, their cooldowns are reset and they gain 100% Turn Meter.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
71 | +10% Turn Meter gain | 0.000 |
3 | ![]() |
75 | +10% Turn Meter gain | 0.000 |
4 | ![]() |
80 | +10% Turn Meter gain | 0.000 |
5 | ![]() |
84 | +10% Turn Meter gain | 0.000 |
6 | ![]() |
85 | +10% Turn Meter gain | 0.000 |
7 | ![]() |
85 | +10% Turn Meter gain | 0.000 |
8 | ![]() |
85 | +30% Turn Meter gain | 0.000 |
Whenever an ally attacks out of turn, they have +50% Critical Damage and gain Protection Up (30%) for 2 turns. These bonuses are doubled for Rebel allies. Reinforcement Bonus: Reinforcements gain Advantage for 1 turn.
Rank | Cost | Level* | Gear | Upgrade | Modifiers |
---|---|---|---|---|---|
1 | 1 | 0.000 | |||
2 | ![]() |
1 | 6 | +2% Critical Damage | 0.000 |
3 | ![]() |
1 | 7 | +3% Critical Damage | 0.000 |
4 | ![]() |
1 | 8 | +2% Critical Damage | 0.000 |
5 | ![]() |
1 | 9 | +3% Critical Damage | 0.000 |
6 | ![]() |
1 | 10 | +5% Critical Damage | 0.000 |
7 | ![]() |
1 | 11 | +5% Critical Damage | 0.000 |
8 | ![]() |
1 | 11 | +10% Critical Damage and +15% Protection Up | 0.000 |
Stats are for a max tier, max level ship with a crew that has maxed abilities, gear, statmods, level, and stars
Base ID: CAPITALMONCALAMARICRUISER