Home One

Home One

Versatile Rebel Capital Ship that uses Advantage and bonus attacks to turn the tide

  • Power
    78170
  • Speed
    193
  • Health
    138,267
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  • Seize the Advantage
    Seize the Advantage
    Home One
  • Dispel Context: #0 specialability_capitalmoncalamaricruiser01_dispel_ally Unavoidable
    For Current Target from Ally Side who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags clearable_debuff
    Recover Context: #1 generic_recover_protection_ally_target_25pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 25% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #2 generic_recover_health_ally_target_25pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 25% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #3 specialability_capitalmoncalamaricruiser01_advantage Unavoidable
    For All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Dispel Context: #0 specialability_capitalmoncalamaricruiser01_dispel_ally Unavoidable
    For Current Target from Ally Side who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags clearable_debuff
    Recover Context: #1 generic_recover_protection_ally_target_25pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 25% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #2 generic_recover_health_ally_target_30pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 30% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #3 specialability_capitalmoncalamaricruiser01_advantage Unavoidable
    For All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Dispel Context: #0 specialability_capitalmoncalamaricruiser01_dispel_ally Unavoidable
    For Current Target from Ally Side who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags clearable_debuff
    Recover Context: #1 generic_recover_protection_ally_target_30pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 30% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #2 generic_recover_health_ally_target_30pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 30% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #3 specialability_capitalmoncalamaricruiser01_advantage Unavoidable
    For All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Dispel Context: #0 specialability_capitalmoncalamaricruiser01_dispel_ally Unavoidable
    For Current Target from Ally Side who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags clearable_debuff
    Recover Context: #1 generic_recover_protection_ally_target_30pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 30% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #2 generic_recover_health_ally_target_35pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 35% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #3 specialability_capitalmoncalamaricruiser01_advantage Unavoidable
    For All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Dispel Context: #0 specialability_capitalmoncalamaricruiser01_dispel_ally Unavoidable
    For Current Target from Ally Side who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags clearable_debuff
    Recover Context: #1 generic_recover_protection_ally_target_35pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 35% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #2 generic_recover_health_ally_target_35pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 35% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #3 specialability_capitalmoncalamaricruiser01_advantage Unavoidable
    For All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Dispel Context: #0 specialability_capitalmoncalamaricruiser01_dispel_ally Unavoidable
    For Current Target from Ally Side who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags clearable_debuff
    Recover Context: #1 generic_recover_protection_ally_target_35pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 35% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #2 generic_recover_health_ally_target_40pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 40% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #3 specialability_capitalmoncalamaricruiser01_advantage Unavoidable
    For All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Dispel Context: #0 specialability_capitalmoncalamaricruiser01_dispel_ally Unavoidable
    For Current Target from Ally Side who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags clearable_debuff
    Recover Context: #1 generic_recover_protection_ally_target_40pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 40% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #2 generic_recover_health_ally_target_40pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 40% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #3 specialability_capitalmoncalamaricruiser01_advantage Unavoidable
    For All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Dispel Context: #0 specialability_capitalmoncalamaricruiser01_dispel_ally Unavoidable
    For Current Target from Ally Side who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags clearable_debuff
    Recover Context: #1 generic_recover_protection_ally_target_50pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 50% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #2 generic_recover_health_ally_target_50pct Unavoidable
    For Current Target from Ally Side who is Alive
    Recover 50% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #3 specialability_capitalmoncalamaricruiser01_advantage Unavoidable
    For All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
 
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