This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 335 - Missing Zetas 12
Rebel allies recover 5% Protection whenever they gain a buff
+5% Critical Chance, +10% Defense, and Clone allies recover 5% of their Max Protection whenever they use a Basic ability
When a Bounty Hunter ally scores a Critical Hit during their turn, they gain Offense Up for 1 turn
Add if the target is Toppled, this ability's cooldown is reset
Empire allies recover 10% Protection whenever they score a Critical Hit
Whenever Rey uses a Special ability, if she has no debuffs, she inflicts Daze for 2 turns which can't be Resisted
+5% Heal, +50% Turn Meter Gain, and Director Krennic can't be Critically Hit while Death Trooper is alive
Whenever an Empire ally uses a Basic attack, they recover 5% Health
+2% Heal and whenever any ally gains a buff they do not have, they gain a Heal Over Time effect for 2 turns
+5% Tenacity and whenever an ally Resists a detrimental effect they gain Advantage for 2 turns
+45% Chance to Heal and whenever Leia attacks she recovers 5% Protection
At the start of each of his turns, Luke gains 10% Critical Damage (stacking) until the end of the encounter