This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 29 - Missing Zetas 13
Add Jedi Knight Revan is Immune to Stun and Ability Block and other Light Side allies also gain half of these bonuses. The bonuses are doubled while Revan is in the leader slot and not the ally slot
At the end of her turn, if Rey already had Critical Damage Up, she gains Offense Up until she is damaged; at the start of each encounter, Rey gains Foresight until she Evades; when Rey Evades, she recovers 5% Health and 5% Protection
While Luke doesn't have Call to Action he has +50% Critical Avoidance and +100% Tenacity
If all allies are Galactic Republic, General Kenobi Taunts for 1 turn whenever another Galactic Republic ally loses any Protection Up
When Bossk loses Taunt, he gains Taunt for 1 turn if the weakest enemy has Protection
When Rey suffers a debuff she has a 40% chance to Dispel all debuffs on herself
+25% Turn Meter Reduction Chance, +10% Turn Meter Reduction, Nightsisters gain 50% Turn Meter when they fall below 100% Health
Gains 5% Turn Meter whenever a Rebel ally uses Basic attack.
When BB-8 Evades, Droid allies recover 8% Health and 8% Protection
+5% Tenacity; +5% Turn Meter Gain; whenever a Jedi ally Resists a debuff, they gain Critical Chance Up and Critical Damage Up for 2 turns; whenever a Jedi ally suffers a debuff, they gain Tenacity Up for 1 turn at the end of that turn; Grand Master Yoda is immune to Shock
+50% Damage, +25% Turn Meter Gain, and gain Defense Up for 2 turns
Whenever Rey uses a Special ability, if she has no debuffs, she inflicts Daze for 2 turns which can't be Resisted
+5% Heal, +50% Turn Meter Gain, and Director Krennic can't be Critically Hit while Death Trooper is alive