This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 317 - Missing Zetas 20
If Third Sister is at full Health after using this ability, inflict Armor Shred on target enemy for the rest of the encounter
If no buffs were dispelled, reset the cooldown of this ability
Light Side enemies have -10 Speed, doubled for Jedi
If the ally is a Dark Side Droid, they also gain Offense Up for 2 turns and 15% Turn Meter; if the ally is BT-1 he gains 30% Turn Meter instead
K-2SO gains 1% Max Protection whenever he takes damage
Add whenever a Bounty Hunter ally defeats an enemy, Bounty Hunter Attackers gain Stealth for 2 turns
When a Bounty Hunter ally scores a Critical Hit during their turn, they gain Offense Up for 1 turn
+50% Health Steal
Add if the target is Toppled, this ability's cooldown is reset
Empire allies recover 10% Protection whenever they score a Critical Hit
Embo can't be critically hit
+5% Heal, +50% Turn Meter Gain, and Director Krennic can't be Critically Hit while Death Trooper is alive
If the ally in the Leader slot is Imperial Remnant, Scout Trooper's Imperial Precision ability gains 40% bonus damage (stacking) until the end of the battle, and the assisting ally is not affected by the damage penalty
Add The first time each other Droid ally is reduced to 1% Health, they equalize Health with L3-37
When this Stealth expires, they recover 100% Protection and gain 30% Critical Damage and Offense for 3 turns; when this Taunt expires, they recover 100% Protection and gain 25% Critical Avoidance and Defense for the rest of the encounter
Whenever Dark Trooper Moff Gideon would be defeated, if he has 4 or more stacks of Insight, he recovers 100% Health, loses all stacks of Insight, and the weakest non-Galactic Legend ally is defeated instead
+45% Chance to Heal and whenever Leia attacks she recovers 5% Protection
Saw gains the Granted ability Set Explosive Trap
If 0-0-0 is an active ally, gain the granted ability Kill Them All; whenever 0-0-0 uses a Special ability, BT-1 assists dealing 40% less damage
While Imperial Probe Droid is active Target Locked enemies can't gain buffs