This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 238 - Missing Zetas 113
If Bo-Katan (Mand'alor) is debuffed, deal True damage an additional time to the target enemy, which can't be evaded; otherwise, reduce the cooldown of this ability by 1
If all allies are Gungans (excluding summoned allies), for each different debuff on target enemy or random enemy that could be copied and dispelled (excluding stacking debuffs), that debuff is dispelled and inflicted on that enemy for 1 turn; these debuffs can't be dispelled or resisted
+10% Offense and the first time each turn Leia Resists a detrimental effect or suffers a debuff she gains 35% Offense (stacking) until the end of her next turn
While Admiral Raddus is alive, Jyn Erso can't be defeated
All Rogue One allies gain Spark of Rebellion for 3 turns, which can't be copied
Inflict target enemy with Zeroed In; dispel Zeroed In from all other enemies and Omega gains a stack of Target Practice; these effects can't be copied, dispelled, prevented, or resisted and last until the end of the encounter, Zeroed In is removed from an enemy, or Omega is defeated Zeroed In: Omega has Target Practice while a character is afflicted by this; Omega can ignore Taunt to target this enemy Target Practice: +5% Critical Chance, and Offense, and +10% Critical Damage per stack
If Padmé Amidala is an ally, she takes a bonus turn after each of Anakin's bonus turns
When Bad Batch allies use an ability while they have Defense Up, they deal true damage to all enemies
3 Stacks - Grants 100% Counter Chance
Whenever an ally attacks an enemy inflicted with Armor Shred, all Light Side Mandalorian Tank allies Taunt for 1 turn (max 2 times per turn); Light Side Mandalorian allies gain 5% Defense (stacking, max 30%) for each debuff inflicted on them
Whenever an ally with Master's Training is defeated, Yoda's cooldowns are reset
Inflict Captive on the target enemy (excluding Galactic Legends), which can't be copied, dispelled, evaded, prevented, or resisted, until the start of Hondo's second turn, enemies gain 25 buffs, or Hondo is defeated, and remove it from all other enemies; whenever Captive expires, Hondo gains 10 stacks of Ransom
Whenever Han uses his Basic attack he gains +10% Max Health (stacking) for 3 turns
Whenever an ally is critically hit, that ally recovers 20% Health
If no buffs were dispelled, reset the cooldown of this ability
Cooldown - 1, the target can't Evade and has -50% Armor against this attack
Whenever First Order Stormtrooper uses any Ability he has a 50% chance to call a random ally to Assist, dealing 50% damage unless they are First Order, then grants them Advantage for 2 turns if they were First Order
If a Hacked Commando Droid is already present, inflict Breach and Target Lock on target enemy for 2 turns and call Hacked Commando Droid to assist, dealing damage again as true damage with additional damage equal to 20% of Aphra's Potency
Non-Droid Separatist allies gain Tactical Supremacy for 2 turns, which can't be copied. Trench gains Protection Up (40%) for 2 turns and other Separatist allies gain Protection Up (20%) for 2 turns
When an ally loses Overconfident, Fennec gains 20% Turn Meter
Gains 5% Turn Meter whenever a Rebel ally uses Basic attack.
Whenenver Doctor Aphra, BT-1, or 0-0-0 inflict a debuff or are critically hit they gain 10% Turn Meter; if the Dark Side ally is a Droid, Darth Vader, or Krrsantan, they instead gain 10% Offense for 1 turn and Aphra instead gains 10 Siphon
+2% Turn Meter Gain, +20% Heal, +20% Protection Recovery, and the first time Old Ben is defeated all allies gain 25% Turn Meter
+30 Speed
At the start of the battle, if there are no Galactic Legends, all enemies are inflicted with a stack Frustration for 1 turn (increased to 3 stacks if they are Stealthed), which can't be resisted; whenever Jar Jar misses an attack on his turn, all other Gungan allies assist (once per turn) dealing 50% less damage; whenever the ally Shield Generator uses Plasma Pulse, Gungan allies ignore Protection for one attack