This page shows the most popular Omicrons that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Omicrons 20 - Missing Omicrons 6
While in Territory Wars: At the start of battle, Juhani Taunts for 2 turns; then Juhani, a random Dark Side Unaligned Force User ally (excluding Empire, First Order, and Galactic Legends), and a random Light Side Unaligned Force User ally (excluding Galactic Legends) gain Redeemed until Juhani is defeated, which can't be copied, dispelled, or prevented
While in Territory Wars: When a Jawa ally deals damage to an enemy, they dispel all buffs on that enemy. For every buff dispelled, that enemy is inflicted with a Thermal Detonator for 2 turns, which can't be dispelled, prevented, or resisted. When an enemy takes damage from a Thermal Detonator, Jawa allies recover 5% Health and Protection, gain 5% Turn Meter, and there is a 50% chance that enemy is inflicted with a Thermal Detonator for 2 turns, which can't be dispelled, prevented, or resisted.
While in Grand Arenas: Krennic gains +30% Defense Penetration, Health, and Offense; if Death Trooper is present he also gains these bonuses; whenever Krennic attacks, Death Trooper is called to assist and has his cooldowns reduced by 1; while allied Death Trooper is active, both Krennic and Death Trooper ignore Taunt effects
While in Territory Battles: Old Republic allies have +20% counter chance, Defense, and Max Health for each Old Republic ally; whenever an Old Republic ally uses a Special ability, they inflict 4 Damage Over Time effects on the target enemy, which can't be evaded, and then Carth is called to assist; whenever an Old Republic ally attacks out of turn, they recover 5% Health and Protection and gain 25% Offense (stacking) until the end of the encounter
While in Grand Arenas: Whenever Leia attacks, she has a 55% chance to grant all Rebel allies Retribution for 2 turns and a 55% chance to grant all Rebel allies Tenacity Up for 2 turns, and all other Rebel allies recover 5% Health and Protection
While in Grand Arenas: At the start of battle, all allies gain Tenacity Up for 2 turns; if all allies are Rebel, whenever an ally's buff expires that ally gains 3% Turn Meter; whenever an ally uses an ability that isn't an attack, all allies recover 5% Health, and, instead of a random ally, the 2 other weakest allies are called to assist; the allies who assisted have their cooldowns reduced by 1