Deal Physical damage to target enemy with a 70% chance to grant Protection Up equal to 20% of Nebit's Max Health for 3 turns to a random ally who is not Stealthed.
Damage: 3927 - 4339
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.921 | ||
2 | ![]() |
16 | +5% Damage | 0.967 |
3 | ![]() ![]() |
26 | +5% Protection | 0.921 |
4 | ![]() ![]() ![]() |
36 | +5% Damage | 1.013 |
5 | ![]() ![]() ![]() |
46 | +15% Protection Up Chance | 1.013 |
6 | ![]() ![]() ![]() |
56 | +5% Damage | 1.059 |
7 | ![]() ![]() ![]() |
66 | +5% Protection | 1.059 |
8 | ![]() |
76 | +15% Damage | 1.197 |
Nebit taunts for 2 turns and gain Heal Over Time for 3 turns. Reduce the cooldowns of all Jawa and Droid allies by 1.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
18 | +15% Heal Over Time Chance | 0.000 |
3 | ![]() ![]() |
28 | Heal Over Time Duration + 1 | 0.000 |
4 | ![]() ![]() ![]() |
38 | +15% Heal Over Time Chance | 0.000 |
5 | ![]() ![]() ![]() |
48 | Cooldown - 1 | 0.000 |
6 | ![]() ![]() ![]() |
58 | +15% Heal Over Time Chance | 0.000 |
7 | ![]() ![]() ![]() |
68 | Heal Over Time Duration + 1 | 0.000 |
8 | ![]() |
78 | Taunt Duration + 1 | 0.000 |
Deal Physical damage to target enemy and call a random ally to Assist dealing 20% less damage. If the Assisting ally is a Jawa or a Droid, call another random ally to Assist. All Jawa called to Assist gain Stealth for 3 turns.
Damage: 7774 - 8592
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 1.823 | ||
2 | ![]() |
20 | +5% Damage | 1.914 |
3 | ![]() ![]() |
30 | +5% Damage | 2.005 |
4 | ![]() ![]() ![]() |
40 | Cooldown - 1 | 2.005 |
5 | ![]() ![]() ![]() |
50 | +5% Damage | 2.096 |
6 | ![]() ![]() ![]() |
60 | Stealth Duration + 1 | 2.096 |
7 | ![]() ![]() ![]() |
70 | +15% Damage | 2.370 |
8 | ![]() |
80 | Cooldown - 1 | 2.370 |
Jawa and Droid allies gain 30% Critical Chance and inflict Critical Chance Down for 3 turns on a critical hit.
While in Territory Wars: When a Jawa ally deals damage to an enemy, they dispel all buffs on that enemy. For every buff dispelled, that enemy is inflicted with a Thermal Detonator for 2 turns, which can't be dispelled, prevented, or resisted.
When an enemy takes damage from a Thermal Detonator, Jawa allies recover 5% Health and Protection, gain 5% Turn Meter, and there is a 50% chance that enemy is inflicted with a Thermal Detonator for 2 turns, which can't be dispelled, prevented, or resisted.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
22 | +5% Critical Chance | 0.000 |
3 | ![]() ![]() |
32 | +5% Critical Chance | 0.000 |
4 | ![]() ![]() ![]() |
42 | Critical Chance Down Duration + 1 | 0.000 |
5 | ![]() ![]() ![]() |
52 | +5% Critical Chance | 0.000 |
6 | ![]() ![]() ![]() |
62 | +5% Critical Chance | 0.000 |
7 | ![]() ![]() ![]() |
72 | Critical Chance Down Duration + 1 | 0.000 |
8 | ![]() ![]() ![]() |
85 | [e7e7e7]While in Territory Wars: When a Jawa ally deals damage to an enemy, they dispel all buffs on that enemy. For every buff dispelled, that enemy is inflicted with a Thermal Detonator for 2 turns, which can't be dispelled, prevented, or resisted. When an enemy takes damage from a Thermal Detonator, Jawa allies recover 5% Health and Protection, gain 5% Turn Meter, and there is a 50% chance that enemy is inflicted with a Thermal Detonator for 2 turns, which can't be dispelled, prevented, or resisted. | 0.000 |
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: CHIEFNEBIT