Deal Physical damage to target enemy with a 70% chance to grant Protection Up equal to 20% of Nebit's Max Health for 3 turns to a random ally who is not Stealthed.
Damage: 6,356 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 0.921 | |
2 | 16 |
+5% Damage
![]() ![]() |
0.967 |
3 | 26 |
+5% Protection
![]() ![]() ![]() |
0.921 |
4 | 36 |
+5% Damage
![]() ![]() ![]() ![]() |
1.013 |
5 | 46 |
+15% Protection Up Chance
![]() ![]() ![]() ![]() |
1.013 |
6 | 56 |
+5% Damage
![]() ![]() ![]() ![]() |
1.059 |
7 | 66 |
+5% Protection
![]() ![]() ![]() ![]() |
1.059 |
8 | 76 |
+15% Damage
![]() ![]() |
1.197 |
Nebit taunts for 2 turns and gain Heal Over Time for 3 turns. Reduce the cooldowns of all Jawa and Droid allies by 1.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 18 |
+15% Heal Over Time Chance
![]() ![]() |
|
3 | 28 |
Heal Over Time Duration + 1
![]() ![]() ![]() |
|
4 | 38 |
+15% Heal Over Time Chance
![]() ![]() ![]() ![]() |
|
5 | 48 |
Cooldown - 1
![]() ![]() ![]() ![]() |
|
6 | 58 |
+15% Heal Over Time Chance
![]() ![]() ![]() ![]() |
|
7 | 68 |
Heal Over Time Duration + 1
![]() ![]() ![]() ![]() |
|
8 | 78 |
Taunt Duration + 1
![]() ![]() |
Deal Physical damage to target enemy and call a random ally to Assist dealing 20% less damage. If the Assisting ally is a Jawa or a Droid, call another random ally to Assist. All Jawa called to Assist gain Stealth for 3 turns.
Damage: 12,585 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.823 | |
2 | 20 |
+5% Damage
![]() ![]() |
1.914 |
3 | 30 |
+5% Damage
![]() ![]() ![]() |
2.005 |
4 | 40 |
Cooldown - 1
![]() ![]() ![]() ![]() |
2.005 |
5 | 50 |
+5% Damage
![]() ![]() ![]() ![]() |
2.096 |
6 | 60 |
Stealth Duration + 1
![]() ![]() ![]() ![]() |
2.096 |
7 | 70 |
+15% Damage
![]() ![]() ![]() ![]() |
2.37 |
8 | 80 |
Cooldown - 1
![]() ![]() |
2.37 |
Jawa and Droid allies gain 30% Critical Chance and inflict Critical Chance Down for 3 turns on a critical hit.
While in Territory Wars: When a Jawa ally deals damage to an enemy, they dispel all buffs on that enemy. For every buff dispelled, that enemy is inflicted with a Thermal Detonator for 2 turns, which can't be dispelled, prevented, or resisted.
When an enemy takes damage from a Thermal Detonator, Jawa allies recover 5% Health and Protection, gain 5% Turn Meter, and there is a 50% chance that enemy is inflicted with a Thermal Detonator for 2 turns, which can't be dispelled, prevented, or resisted.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 22 |
+5% Critical Chance
![]() ![]() |
|
3 | 32 |
+5% Critical Chance
![]() ![]() ![]() |
|
4 | 42 |
Critical Chance Down Duration + 1
![]() ![]() ![]() ![]() |
|
5 | 52 |
+5% Critical Chance
![]() ![]() ![]() ![]() |
|
6 | 62 |
+5% Critical Chance
![]() ![]() ![]() ![]() |
|
7 | 72 |
Critical Chance Down Duration + 1
![]() ![]() ![]() ![]() |
|
8 | 85 |
While in Territory Wars: When a Jawa ally deals damage to an enemy, they dispel all buffs on that enemy. For every buff dispelled, that enemy is inflicted with a Thermal Detonator for 2 turns, which can't be dispelled, prevented, or resisted. When an enemy takes damage from a Thermal Detonator, Jawa allies recover 5% Health and Protection, gain 5% Turn Meter, and there is a 50% chance that enemy is inflicted with a Thermal Detonator for 2 turns, which can't be dispelled, prevented, or resisted. ![]() ![]() ![]() ![]() |
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: CHIEFNEBIT