This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 244 - Missing Zetas 40
If Jedi Knight Cal Kestis did not have Configuration - Dual Wield at the start of his turn, Target other Jedi ally gains a bonus turn
+5% Critical Chance, +10% Defense, and Clone allies recover 5% of their Max Protection whenever they use a Basic ability
While Prepared, Han has 70% chance to Assist another Scoundrel ally's attack during their turn, limited once per turn
At the start of battle, if all allies are non-Separatist Droids, this attack has a 60% chance to inflict Target Lock for 2 turns; remove 10% Turn Meter for each instance of damage (max 30%); allies gain 10% Offense (stacking) until the end of the encounter each time this ability is used
+50% Damage; if the ally in the Leader slot is a Tank, this attack can't be evaded; if it's Drogan's turn, Stun target enemy for 1 turn; if it's not Drogan's turn and the enemy is Empire, inflict Offense Down for 1 turn
Stormtrooper gains 40% Offense for each defeated Empire ally; at the start of Stormtrooper's turn, Imperial Remnant allies gain 20% Protection Up for 1 turn
+5% Potency and other Scoundrel allies also gain half Potency and Critical Damage bonuses
If Cara Dune has Potency Up when she is defeated, she is revived with 50% of her Max Health and gains Potency Up for 1 turn
+50% Health Steal
This ability has additional effects based on the number of stacks of Momentum Tusken Warrior has
Paz gains Protection Up (50%) and Retribution for 2 turns; this ability deals 30% more damage for each stack of Overheat Paz has
+25% Turn Meter Gain Chance, +10% Heal, and dispel all debuffs from self
Whenever Boba Fett, Scion of Jango scores a critical hit, he gains a stack of Momentum for 3 turns which can't be copied, dispelled, or prevented
Grant Tusken allies 2 stacks of Momentum for 3 turns
+2% Heal and whenever any ally gains a buff they do not have, they gain a Heal Over Time effect for 2 turns
Whenever Han takes damage he recovers 5% Protection
At the end of each of his turns, Bodhi grants Offense Up for 2 turns to a random ally who doesn't have it
+30% Counter Chance and +50% Offense
At the start of battle, If all allies are Separatist Droids, whenever an ally inflicts Pinned or Target Lock on an enemy, they also inflict damage equal to 10% of their Max Health damage to that enemy, which can't be evaded
+5% Tenacity and whenever an ally Resists a detrimental effect they gain Advantage for 2 turns
+15% Max Protection True damage
If Kelleran Beq is in the Leader slot and not the ally slot, the first time he would be defeated, he instead recovers 100% Health and Protection and gains a bonus turn; otherwise, if the allied leader is a Galactic Republic Jedi and not a Galactic Legend at the start of the battle, they gain Second Wind for the rest of the battle, which can't be copied, dispelled, or prevented
If there are at least 3 Wookiee allies active at the start of battle: Whenever an enemy attacks out of turn, all allies gain 25 Speed (stacking, max 500) for 1 turn
The first time Impetuous Assault is used this encounter, instantly defeat target enemy
If there is an active ally Shield Generator: Whenever a Gungan ally loses Turn Meter, they gain 10% of their current Max Protection (stacking) until the end of the battle, and whenever Boss Nass inflicts a debuff, he deals True damage to the afflicted target