This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 218 - Missing Zetas 133
Add Contract: While buffed with My Kind of Scum, deal damage with an attack to enemies with Thermal Detonators 20 times; enemies must be debuffed with Thermal Detonators before the start of an attack to count progress
+10% Damage, Inflict Daze and Potency Down for 2 turns, which can't be resisted by Jedi
+20% Damage; if target has at least 3 stacks of Purge, gain Damage Immunity for 1 turn, Stun the target for 1 turn, and if enemy was a Jedi, inflict Fear on all non-Jedi enemies for 1 turn, which can't be copied, dispelled, evaded or resisted
Tank allies Taunt for 2 turns, Attacker allies gain 50% Offense for 2 turns, and Support allies gain 100% Protection Up
Grant target other ally a bonus turn
+20 Speed, 40% Defense Penetration, 20% Critical Damage
All allies recover 10% Health and Protection and gain Evasion Up for 2 turns; if target ally is Inquisitorius, reduce this ability's cooldown by 1
Cooldown - 1, the target can't Evade and has -50% Armor against this attack
If a Hacked Commando Droid is already present, inflict Breach and Target Lock on target enemy for 2 turns and call Hacked Commando Droid to assist, dealing damage again as true damage with additional damage equal to 20% of Aphra's Potency
Non-Droid Separatist allies gain Tactical Supremacy for 2 turns, which can't be copied. Trench gains Protection Up (40%) for 2 turns and other Separatist allies gain Protection Up (20%) for 2 turns
If Jedi Knight Cal Kestis did not have Configuration - Dual Wield at the start of his turn, Target other Jedi ally gains a bonus turn
If an enemy critically hits an Inspired ally, all buffs are dispelled from that enemy at the end of the turn
Whenever Jedi Knight Cal Kestis gains a Configuration, he gains 5 stacks of Impetuous (max 30) until the end of the encounter
Gains 5% Turn Meter whenever a Rebel ally uses Basic attack.
Whenenver Doctor Aphra, BT-1, or 0-0-0 inflict a debuff or are critically hit they gain 10% Turn Meter; if the Dark Side ally is a Droid, Darth Vader, or Krrsantan, they instead gain 10% Offense for 1 turn and Aphra instead gains 10 Siphon
+50% Damage; 5 stacks consumed: inflict Armor Shred for the rest of the battle
At the start of the battle, Jar Jar is inflicted with Deathmark until he receives damage or evades an attack; if there is an active ally Shield Generator: Jar Jar has +1000% Evasion; whenever a character gains bonus Turn Meter, Jar Jar has a 1% chance of gaining a bonus turn (increased to 10% chance if it is an enemy); whenever this effect occurs Jar Jar can't gain another bonus turn this way for 2 turns
If the ally is a Dark Side Droid, they also gain Offense Up for 2 turns and 15% Turn Meter; if the ally is BT-1 he gains 30% Turn Meter instead
If there is an active ally Handmaiden Decoy: Whenever Heal Over Time or Protection Over Time expire on Queen Amidala, she gains a stack of Queen's Protection (max 10), which can't be copied, dispelled, or prevented, until the end of battle; for each stack of Queen's Protection Queen Amidala has, all other Galactic Republic allies gain double those stats; the allied Handmaiden Decoy is immune to these effects and they persist when the Decoy is defeated, but are dispelled when Queen Amidala is defeated
Boushh will assist (limit once per turn) whenever another Hutt Cartel ally uses an ability during their turn and target enemy has Deadly Bluff; If all allies were Hutt Cartel at the start of battle, enemies with Deadly Bluff can't attack out of turn
Add 3% Health and Protection when this ability's effects trigger
While IG-88 is active, Target Locked enemies can't recover Health or Protection
When another Resistance ally loses Foresight, Amilyn Holdo Recovers 10% Health. While Amilyn Holdo doesn't have Taunt, all other Resistance allies have +20% Critical Avoidance.
Add Stun for 1 turn if target is reduced to less than 20% Turn Meter, this Stun can't be Resisted
+50% Damage; if the ally in the Leader slot is a Tank, this attack can't be evaded; if it's Drogan's turn, Stun target enemy for 1 turn; if it's not Drogan's turn and the enemy is Empire, inflict Offense Down for 1 turn