• Galactic Power Breakdown

    cur / max
    diff
    Overall
    28 %
    30,128/104,280
    74,152
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    31 %
    10,042/32,062
    22,020
    Ability Levels
    0 %
    0/6,119
    6,119
    Crew
    31 %
    20,084/64,124
    44,040
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    33 %
    12,553/37,507
    24,954
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    28 %
    9,763/33,742
    23,979
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    1,724/4,550
    2,826
    Gear Pieces
    18 %
    1,410/7,515
    6,105
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    30128
  • Primary Attributes
    Strength (STR) 306
    Agility (AGI) 306
    Tactics (TAC) 536
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 52,639(47,131)
    Protection 31,420(31,420)
    Speed 145(32)
    Critical Damage 150%
    Potency 26.22%(26.22%)
    Tenacity 41.22%(26.22%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,143(2,393)
    Physical Critical Chance 15.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 17.3%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 12,182(10,896)
    Special Critical Chance 20.46%(10.46%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.3%(4.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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