• Galactic Power Breakdown

    cur / max
    diff
    Overall
    3 %
    3,598/91,700
    88,102
    Level
    17 %
    347/1,976
    1,629
    Star Influence
    1 %
    296/28,130
    27,835
    Ability Levels
    0 %
    0/5,334
    5,334
    Crew
    5 %
    2,957/56,261
    53,304
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    5 %
    1,971/37,507
    35,536
    Level
    9 %
    191/1,976
    1,785
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    0 %
    0/8,315
    8,315
    Gear Pieces
    3 %
    261/7,515
    7,254
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    3598
  • Primary Attributes
    Strength (STR) 999
    Agility (AGI) 798
    Tactics (TAC) 597
    Strength Growth (STR) 10.4
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 23,698(5,716)
    Protection 1,905(1,905)
    Speed 141(4)
    Critical Damage 150%
    Potency 3.28%(3.28%)
    Tenacity 18.28%(3.28%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,914(516)
    Physical Critical Chance 23.58%(0.29%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,432
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.2%(0.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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