• Galactic Power Breakdown

    cur / max
    diff
    Overall
    52 %
    55,225/105,339
    50,114
    Level
    100 %
    1,976/1,976
    Star Influence
    49 %
    15,921/32,415
    16,495
    Ability Levels
    89 %
    5,489/6,119
    630
    Crew
    49 %
    31,841/64,831
    32,990
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    51 %
    19,306/37,507
    18,201
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    39 %
    900/2,295
    1,395
    Relic Modifier
    5 %
    255/4,335
    4,080
    Relic Tier
    5 %
    504/8,418
    7,914
    cur / max
    diff
    Overall
    50 %
    17,524/34,527
    17,003
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    47 %
    1,082/2,295
    1,214
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    55225
  • Primary Attributes
    Strength (STR) 1,353
    Agility (AGI) 1,080
    Tactics (TAC) 808
    Strength Growth (STR) 10.4
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 101,683(77,329)
    Protection 39,836(39,836)
    Speed 183(49)
    Critical Damage 150%
    Potency 40.29%(40.29%)
    Tenacity 55.29%(40.29%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 8,243(6,349)
    Physical Critical Chance 32%(4%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.3%(6.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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