• Galactic Power Breakdown

    cur / max
    diff
    Overall
    59 %
    61,989/104,280
    42,291
    Level
    100 %
    1,976/1,976
    Star Influence
    23 %
    7,383/32,062
    24,679
    Ability Levels
    55 %
    3,411/6,119
    2,708
    Crew
    76 %
    49,220/64,124
    14,904
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    35 %
    11,841/33,742
    21,901
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,144/4,550
    2,406
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    12 %
    282/2,295
    2,013
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    80 %
    30,087/37,507
    7,420
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    67 %
    1,556/2,295
    740
    Relic Modifier
    47 %
    2,040/4,335
    2,295
    Relic Tier
    47 %
    4,032/8,418
    4,386
  • Power
    61989
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 69,262(53,620)
    Protection 35,746(35,746)
    Speed 149(36)
    Critical Damage 150%
    Potency 29.83%(29.83%)
    Tenacity 44.83%(29.83%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,848(2,722)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 16,041(12,396)
    Special Critical Chance 21.92%(11.92%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.4%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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