• Galactic Power Breakdown

    cur / max
    diff
    Overall
    54 %
    56,770/104,280
    47,510
    Level
    100 %
    1,976/1,976
    Star Influence
    51 %
    16,433/32,062
    15,629
    Ability Levels
    89 %
    5,498/6,119
    621
    Crew
    51 %
    32,865/64,124
    31,259
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    67 %
    25,314/37,507
    12,193
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    54 %
    1,260/2,295
    1,035
    Relic Modifier
    12 %
    536/4,335
    3,800
    Relic Tier
    12 %
    1,059/8,418
    7,359
    cur / max
    diff
    Overall
    33 %
    11,203/33,742
    22,539
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,144/4,550
    2,406
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    56770
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 81,067(65,425)
    Protection 43,616(43,616)
    Speed 157(44)
    Critical Damage 150%
    Potency 36.4%(36.4%)
    Tenacity 51.4%(36.4%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,448(3,322)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 18,770(15,125)
    Special Critical Chance 24.54%(14.54%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.9%(2.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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