• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    47,359/105,339
    57,980
    Level
    81 %
    1,613/1,976
    363
    Star Influence
    28 %
    9,149/32,415
    23,266
    Ability Levels
    0 %
    0/6,119
    6,119
    Crew
    56 %
    36,598/64,831
    28,233
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    54 %
    20,329/37,507
    17,178
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    71 %
    5,909/8,315
    2,406
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    66 %
    1,536/2,295
    759
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    58 %
    20,335/34,527
    14,192
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    64 %
    1,487/2,295
    809
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    47359
  • Primary Attributes
    Strength (STR) 1,311
    Agility (AGI) 1,047
    Tactics (TAC) 783
    Strength Growth (STR) 10.4
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 88,949(65,351)
    Protection 33,666(33,666)
    Speed 175(41)
    Critical Damage 150%
    Potency 34.05%(34.05%)
    Tenacity 49.05%(34.05%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,201(5,366)
    Physical Critical Chance 30.79%(3.38%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.6%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,879
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.5%(5.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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