• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    47,815/104,280
    56,465
    Level
    100 %
    1,976/1,976
    Star Influence
    45 %
    14,732/32,062
    17,330
    Ability Levels
    26 %
    1,646/6,119
    4,473
    Crew
    45 %
    29,463/64,124
    34,661
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    35 %
    11,895/33,742
    21,847
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    1,724/4,550
    2,826
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    17 %
    392/2,295
    1,904
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    55 %
    20,842/37,507
    16,665
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    71 %
    5,909/8,315
    2,406
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    61 %
    1,419/2,295
    876
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    47815
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 79,410(63,768)
    Protection 42,512(42,512)
    Speed 156(43)
    Critical Damage 150%
    Potency 35.48%(35.48%)
    Tenacity 50.48%(35.48%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,364(3,238)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 18,387(14,742)
    Special Critical Chance 24.17%(14.17%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.8%(2.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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