• Galactic Power Breakdown

    cur / max
    diff
    Overall
    62 %
    66,245/105,339
    39,094
    Level
    100 %
    1,976/1,976
    Star Influence
    59 %
    19,384/32,415
    13,032
    Ability Levels
    100 %
    6,119/6,119
    Crew
    59 %
    38,768/64,831
    26,063
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    61 %
    21,333/34,527
    13,194
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    80 %
    1,854/2,295
    441
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    57 %
    21,742/37,507
    15,765
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    71 %
    5,909/8,315
    2,406
    Gear Pieces
    97 %
    7,305/7,515
    210
    Mods
    82 %
    1,899/2,295
    396
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    66245
  • Primary Attributes
    Strength (STR) 1,353
    Agility (AGI) 1,080
    Tactics (TAC) 808
    Strength Growth (STR) 10.4
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 109,822(85,468)
    Protection 44,029(44,029)
    Speed 188(54)
    Critical Damage 150%
    Potency 44.54%(44.54%)
    Tenacity 59.54%(44.54%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 8,912(7,018)
    Physical Critical Chance 32.42%(4.42%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.9%(6.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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