• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    49,423/104,280
    54,857
    Level
    100 %
    1,976/1,976
    Star Influence
    17 %
    5,744/32,062
    26,318
    Ability Levels
    55 %
    3,411/6,119
    2,708
    Crew
    59 %
    38,293/64,124
    25,831
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    43 %
    14,698/33,742
    19,044
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    90 %
    4,130/4,550
    420
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    60 %
    1,397/2,295
    899
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    74 %
    27,850/37,507
    9,657
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    82 %
    1,899/2,295
    396
    Relic Modifier
    27 %
    1,173/4,335
    3,162
    Relic Tier
    27 %
    2,319/8,418
    6,099
  • Power
    49423
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 69,529(53,887)
    Protection 35,925(35,925)
    Speed 149(36)
    Critical Damage 150%
    Potency 29.98%(29.98%)
    Tenacity 44.98%(29.98%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,862(2,736)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 16,103(12,458)
    Special Critical Chance 22%(12%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.4%(2.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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