• Galactic Power Breakdown

    cur / max
    diff
    Overall
    54 %
    57,215/104,280
    47,065
    Level
    85 %
    1,697/1,976
    279
    Star Influence
    21 %
    6,898/32,062
    25,164
    Ability Levels
    43 %
    2,637/6,119
    3,482
    Crew
    71 %
    45,985/64,124
    18,140
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    37 %
    12,489/33,742
    21,253
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    1,724/4,550
    2,826
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    58 %
    1,350/2,295
    945
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    71 %
    26,683/37,507
    10,824
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    74 %
    1,719/2,295
    576
    Relic Modifier
    19 %
    842/4,335
    3,494
    Relic Tier
    19 %
    1,664/8,418
    6,755
  • Power
    57215
  • Primary Attributes
    Strength (STR) 849
    Agility (AGI) 849
    Tactics (TAC) 1,484
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 67,933(52,651)
    Protection 35,100(35,100)
    Speed 148(35)
    Critical Damage 150%
    Potency 29.29%(29.29%)
    Tenacity 44.29%(29.29%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,750(2,673)
    Physical Critical Chance 24.12%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 15,733(12,172)
    Special Critical Chance 21.71%(11.71%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.4%(2.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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