This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 193 - Missing Zetas 157
When Hired Muscle expires, it provides different benefits based on a character's faction: - Bounty Hunter: Gain Defense Penetration Up for 2 turns - Smuggler: Gain Speed Up for 2 turns - Hutt Cartel: Gain Advantage for 2 turns
Dispel all buffs, deal Special damage, and inflict Buff Immunity on target enemy for 2 turns, which can't be dispelled or resisted; inflict an additional Thermal Detonator on all enemies for 2 turns for every 20% Ultimate Charge Jabba the Hutt has, which can't be resisted
If Jabba the Hutt is in the allied Leader slot, whenever an enemy with less than 100% Turn Meter gains bonus Turn Meter, Hutt Cartel allies gain 7% Turn Meter (limit once per turn); whenever a Hutt Cartel ally loses Turn Meter, they gain Bonus Protection (20%, stacking) until the start of their next turn
If Third Sister is at full Health after using this ability, inflict Armor Shred on target enemy for the rest of the encounter
Rebel allies take 25% reduced damage from out of turn attacks and are immune to Max Health reduction and Plague; whenever enemies attack out of turn, non-Scoundrel Rebel allies gain 1% Mastery (stacking) until the end of the encounter; at the start of each Rebel ally's turn, dispel Foresight and Stealth from all enemies; allies and enemies are immune to cooldown manipulation
During Jabba's turn, he inflicts Blind on target enemy, gains 6% Ultimate Charge, and the weakest Hutt Cartel ally recovers 30% Protection; Hutt Cartel allies gain Protection Up (30%) for 2 turns
Add Contract: While buffed with My Kind of Scum, deal damage with an attack to enemies with Thermal Detonators 20 times; enemies must be debuffed with Thermal Detonators before the start of an attack to count progress
When Edge of Madness is dispelled, if the ally in the Leader slot is a Dark Side or Light Side Unaligned Force User, reset the cooldown of Die, Whelp!
Whenever Han uses his Basic attack he gains +10% Max Health (stacking) for 3 turns
Grant target other ally a bonus turn
If no buffs were dispelled, reset the cooldown of this ability
If all allies were Unaligned Force Users at the start of battle: While Malicos has at least one stack of Edge of Madness, whenever he scores a critical hit, all other allies gain 5% Critical Damage and Offense (stacking) until the end of the encounter; whenever an ally is inflicted with Healing Immunity, it is dispelled and they gain Damage Immunity for 1 turn, whenever they are inflicted with Stun, it is dispelled and they recover 30% Health and Protection
Cooldown - 1, the target can't Evade and has -50% Armor against this attack
If a Hacked Commando Droid is already present, inflict Breach and Target Lock on target enemy for 2 turns and call Hacked Commando Droid to assist, dealing damage again as true damage with additional damage equal to 20% of Aphra's Potency
Light Side enemies have -10 Speed, doubled for Jedi
Non-Droid Separatist allies gain Tactical Supremacy for 2 turns, which can't be copied. Trench gains Protection Up (40%) for 2 turns and other Separatist allies gain Protection Up (20%) for 2 turns
When an ally loses Overconfident, Fennec gains 20% Turn Meter
If Jedi Knight Cal Kestis did not have Configuration - Dual Wield at the start of his turn, Target other Jedi ally gains a bonus turn
Whenever Jedi Knight Cal Kestis gains a Configuration, he gains 5 stacks of Impetuous (max 30) until the end of the encounter
Gains 5% Turn Meter whenever a Rebel ally uses Basic attack.
Once per turn, Mission Assists when Zaalbar uses an ability
If Dark Trooper has less than 3 stacks of Dark Trooper Squad it gains 1 stack of Dark Trooper Squad
+2% Turn Meter Gain, +20% Heal, +20% Protection Recovery, and the first time Old Ben is defeated all allies gain 25% Turn Meter
Whenenver Doctor Aphra, BT-1, or 0-0-0 inflict a debuff or are critically hit they gain 10% Turn Meter; if the Dark Side ally is a Droid, Darth Vader, or Krrsantan, they instead gain 10% Offense for 1 turn and Aphra instead gains 10 Siphon
At the start of each of his turns, Zaalbar and Mission recover 10% Protection for each Damage Over Time effect on enemies