• Galactic Power Breakdown

    cur / max
    diff
    Overall
    20 %
    19,170/91,700
    72,530
    Level
    57 %
    1,136/1,976
    840
    Star Influence
    12 %
    3,486/28,130
    24,644
    Ability Levels
    11 %
    603/5,334
    4,731
    Crew
    24 %
    13,946/56,261
    42,315
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    24 %
    9,297/37,507
    28,210
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    15 %
    1,323/8,315
    6,992
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    29 %
    675/2,295
    1,620
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    19170
  • Primary Attributes
    Strength (STR) 1,238
    Agility (AGI) 989
    Tactics (TAC) 739
    Strength Growth (STR) 10.4
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 52,480(30,196)
    Protection 10,065(10,065)
    Speed 160(23)
    Critical Damage 150%
    Potency 17.32%(17.32%)
    Tenacity 32.32%(17.32%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,460(2,727)
    Physical Critical Chance 28.17%(1.71%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.5%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,773
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.9%(3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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