• Galactic Power Breakdown

    cur / max
    diff
    Overall
    40 %
    42,570/104,280
    61,710
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    16 %
    5,426/32,062
    26,636
    Ability Levels
    15 %
    972/6,119
    5,147
    Crew
    56 %
    36,171/64,124
    27,953
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    49 %
    16,840/33,742
    16,902
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    95 %
    4,340/4,550
    210
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    62 %
    23,350/37,507
    14,157
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    94 %
    7,095/7,515
    420
    Mods
    57 %
    1,311/2,295
    984
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    42570
  • Primary Attributes
    Strength (STR) 306
    Agility (AGI) 306
    Tactics (TAC) 536
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 58,550(53,042)
    Protection 35,361(35,361)
    Speed 149(36)
    Critical Damage 150%
    Potency 29.51%(29.51%)
    Tenacity 44.51%(29.51%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,443(2,693)
    Physical Critical Chance 15.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 17.3%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 13,548(12,262)
    Special Critical Chance 21.79%(11.79%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.9%(5.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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