• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    48,804/104,280
    55,476
    Level
    100 %
    1,976/1,976
    Star Influence
    43 %
    13,917/32,062
    18,145
    Ability Levels
    82 %
    5,078/6,119
    1,041
    Crew
    43 %
    27,834/64,124
    36,290
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    32 %
    10,896/33,742
    22,846
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    1,724/4,550
    2,826
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    53 %
    20,031/37,507
    17,476
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    66 %
    5,489/8,315
    2,826
    Gear Pieces
    88 %
    6,675/7,515
    840
    Mods
    53 %
    1,238/2,295
    1,058
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    48804
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 75,986(60,344)
    Protection 40,229(40,229)
    Speed 153(40)
    Critical Damage 150%
    Potency 33.57%(33.57%)
    Tenacity 48.57%(33.57%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,190(3,064)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 17,596(13,951)
    Special Critical Chance 23.42%(13.42%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.6%(2.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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