This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 112 - Missing Zetas 10
Add Clone Trooper allies recover 5% Health and Protection when they attack out of turn
Other 501st Clone Trooper allies reduce their own ability cooldowns by 1 at the start of each of their turns
When Bossk loses Taunt, he gains Taunt for 1 turn if the weakest enemy has Protection
Cooldown - 1, the target can't Evade and has -50% Armor against this attack
When this Taunt expires, Old Ben gains Taunt for 1 turn
Add 3% Health and Protection when this ability's effects trigger
+2 Speed and also inflict Expose for 2 turns on enemies that fall below 100% Health during Empire allies turns.
+50% Health Steal
Empire allies recover 10% Protection whenever they score a Critical Hit
When Juhani falls below 100% Health, she recovers 5% Protection for each active Jedi or Old Republic ally, then gains Health Steal Up and Offense Up for 2 turns