• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    47,749/104,280
    56,531
    Level
    100 %
    1,976/1,976
    Star Influence
    45 %
    14,710/32,062
    17,352
    Ability Levels
    26 %
    1,644/6,119
    4,475
    Crew
    45 %
    29,420/64,124
    34,704
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    35 %
    11,847/33,742
    21,895
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    1,724/4,550
    2,826
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    61 %
    1,410/2,295
    885
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    55 %
    20,842/37,507
    16,665
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    71 %
    5,909/8,315
    2,406
    Gear Pieces
    88 %
    6,675/7,515
    840
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    47749
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 78,051(62,409)
    Protection 41,606(41,606)
    Speed 155(42)
    Critical Damage 150%
    Potency 34.72%(34.72%)
    Tenacity 49.72%(34.72%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,295(3,169)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 18,073(14,428)
    Special Critical Chance 23.88%(13.88%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.7%(2.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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