• Galactic Power Breakdown

    cur / max
    diff
    Overall
    35 %
    27,792/78,288
    50,496
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    10 %
    2,526/23,660
    21,133
    Ability Levels
    0 %
    0/5,334
    5,334
    Crew
    53 %
    25,265/47,319
    22,055
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    82 %
    26,073/31,546
    5,473
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    69 %
    1,605/2,295
    690
    Relic Modifier
    61 %
    2,678/4,335
    1,658
    Relic Tier
    62 %
    5,292/8,418
    3,126
  • Power
    27792
  • Primary Attributes
    Strength (STR) 383
    Agility (AGI) 479
    Tactics (TAC) 287
    Strength Growth (STR) 8.3
    Agility Growth (AGI) 10.4
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 51,605(44,711)
    Protection 44,711(44,711)
    Speed 133(32)
    Critical Damage 150%
    Potency 29.22%(29.22%)
    Tenacity 44.22%(29.22%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,272(4,602)
    Physical Critical Chance 17.96%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 37%(14.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 688
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 33%(24.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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