Aggressive Sith Tank with a passive Taunt and self-preservation tactics
Deal Physical damage to the target enemy. On a Critical Hit, the B-28 gains Defense Up for 2 turns.
Damage: 12886 - 14242
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 1.000 | ||
2 | ![]() |
50 | +2% Damage | 1.020 |
3 | ![]() |
60 | +2% Damage | 1.040 |
4 | ![]() ![]() |
68 | +3% Damage | 1.070 |
5 | ![]() ![]() |
73 | +5% Damage | 1.120 |
6 | ![]() ![]() ![]() |
78 | +8% Damage | 1.200 |
7 | ![]() ![]() ![]() |
84 | +10% Damage | 1.300 |
8 | ![]() ![]() ![]() ![]() |
85 | +50% Defense Up Chance | 1.300 |
The first time another Sith ally takes damage and any time another Sith ally drops below 100% Health, the B-28 gains Taunt for 2 turns. While Taunting, the B-28 gains +25% Critical Avoidance.
Whenever a Sith ally takes damage or evades an attack from an enemy, there is an 80% chance to place a Concussion Mine on that enemy. The B-28 recovers 15% Protection any time a Concussion Mine explodes on an enemy.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
50 | +1% Protection recovery | 0.000 |
3 | ![]() |
60 | +2% Protection recovery | 0.000 |
4 | ![]() ![]() |
70 | +2% Protection recovery | 0.000 |
5 | ![]() ![]() |
75 | +2% Protection recovery | 0.000 |
6 | ![]() ![]() ![]() |
80 | +3% Protection recovery | 0.000 |
7 | ![]() ![]() ![]() ![]() |
85 | While Taunting, the B-28 gains +25% Critical Avoidance | 0.000 |
8 | ![]() ![]() ![]() ![]() |
85 | Whenever a Sith ally takes damage or evades an attack from an enemy, there is an 80% chance to place a Concussion Mine on that enemy | 0.000 |
Enter Battle: Place 2 Concussion Mines on all enemies, which can't be Evaded. After 1 turn, these Concussion Mines explode. While the B-28 is active, Sith allies recover 5% Protection any time a Concussion Mine explodes on an enemy.
Concussion Mine: Deals damage equal to 10% of the target's Max Health and Dazes the target for 2 turns when it explodes. Can't be Dispelled.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
75 | While the B-28 is active, Sith allies recover 5% Protection any time a Concussion Mine explodes on an enemy | 0.000 |
3 | ![]() |
85 | Place an additional Concussion Mine on all enemies | 0.000 |
Deal Physical damage to all enemies and place Concussion Mines on them. After 1 turn, these Concussion Mines explode. Concussion Mine: Deals damage equal to 10% of the target's Max Health and Dazes the target for 2 turns when it explodes. Can't be Dispelled.
Damage: 13877 - 15337
Rank | Cost | Level* | Gear | Upgrade | Modifiers |
---|---|---|---|---|---|
1 | 1 | 1.000 | |||
2 | ![]() ![]() |
1 | 6 | +2% Damage | 1.020 |
3 | ![]() ![]() |
1 | 7 | +2% Damage | 1.040 |
4 | ![]() ![]() |
1 | 8 | +3% Damage | 1.070 |
5 | ![]() ![]() ![]() |
1 | 9 | +3% Damage | 1.100 |
6 | ![]() ![]() ![]() |
1 | 10 | +5% Damage | 1.150 |
7 | ![]() ![]() ![]() ![]() |
1 | 11 | +10% Damage | 1.250 |
8 | ![]() ![]() ![]() ![]() |
1 | 11 | +15% Damage | 1.400 |
Stats are for a max tier, max level ship with a crew that has maxed abilities, gear, statmods, level, and stars
Base ID: SITHBOMBER