• Galactic Power Breakdown

    cur / max
    diff
    Overall
    29 %
    30,504/104,280
    73,776
    Level
    100 %
    1,976/1,976
    Star Influence
    11 %
    3,543/32,062
    28,520
    Ability Levels
    22 %
    1,370/6,119
    4,749
    Crew
    36 %
    23,617/64,124
    40,507
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    52 %
    19,536/37,507
    17,971
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    71 %
    5,909/8,315
    2,406
    Gear Pieces
    72 %
    5,463/7,515
    2,052
    Mods
    66 %
    1,535/2,295
    761
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    19 %
    6,705/33,742
    27,037
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    6 %
    293/4,550
    4,257
    Gear Pieces
    19 %
    1,494/7,515
    6,021
    Mods
    12 %
    284/2,295
    2,012
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    30504
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 53,779(38,137)
    Protection 25,425(25,425)
    Speed 138(25)
    Critical Damage 150%
    Potency 21.22%(21.22%)
    Tenacity 36.22%(21.22%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,062(1,936)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 12,462(8,817)
    Special Critical Chance 18.46%(8.46%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.7%(1.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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