This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 310 - Missing Zetas 15
Merrin gains Magick Stealth; the next time another ally is inflicted with a debuff or defeated, Merrin loses Magick Stealth, dispels all debuffs on all allies, and revives a random Nightsister ally with 50% Health
Whenever Han uses his Basic attack he gains +10% Max Health (stacking) for 3 turns
Gains 5% Turn Meter whenever a Rebel ally uses Basic attack.
Add 3% Health and Protection when this ability's effects trigger
While Mace has Resilient Defense, he has +10% Offense per stack and 100% counter chance
While Prepared, Han has 70% chance to Assist another Scoundrel ally's attack during their turn, limited once per turn
+5% Potency and other Scoundrel allies also gain half Potency and Critical Damage bonuses
K-2SO gains 1% Max Protection whenever he takes damage
Whenever Paploo gains a status effect, he recovers 5% Protection
Whenever Han gains any status effect, he gains 50 Armor Penetration (stacking) until the end of his next turn
Empire allies recover 10% Protection whenever they score a Critical Hit
Whenever Rey uses a Special ability, if she has no debuffs, she inflicts Daze for 2 turns which can't be Resisted
+5% Heal, +50% Turn Meter Gain, and Director Krennic can't be Critically Hit while Death Trooper is alive
+45% Chance to Heal and whenever Leia attacks she recovers 5% Protection
When another Resistance ally scores a Critical Hit, Rose Tico gains 10% Turn Meter