• Galactic Power Breakdown

    cur / max
    diff
    Overall
    63 %
    66,300/104,280
    37,980
    Level
    100 %
    1,976/1,976
    Star Influence
    61 %
    19,609/32,062
    12,453
    Ability Levels
    89 %
    5,498/6,119
    621
    Crew
    61 %
    39,218/64,124
    24,906
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    85 %
    32,058/37,507
    5,449
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    61 %
    2,678/4,335
    1,658
    Relic Tier
    62 %
    5,292/8,418
    3,126
    cur / max
    diff
    Overall
    34 %
    11,518/33,742
    22,224
    Level
    85 %
    1,697/1,976
    279
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,144/4,550
    2,406
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    26 %
    603/2,295
    1,692
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    66300
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 85,290(69,648)
    Protection 46,432(46,432)
    Speed 160(47)
    Critical Damage 150%
    Potency 38.75%(38.75%)
    Tenacity 53.75%(38.75%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,662(3,536)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 19,747(16,102)
    Special Critical Chance 25.5%(15.5%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.1%(2.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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