• Galactic Power Breakdown

    cur / max
    diff
    Overall
    38 %
    40,376/104,280
    63,904
    Level
    100 %
    1,976/1,976
    Star Influence
    14 %
    4,662/32,062
    27,400
    Ability Levels
    43 %
    2,660/6,119
    3,459
    Crew
    48 %
    31,080/64,124
    33,044
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    25 %
    8,694/33,742
    25,048
    Level
    18 %
    366/1,976
    1,610
    Stars
    100 %
    4,655/4,655
    Ability Levels
    18 %
    828/4,550
    3,722
    Gear Pieces
    19 %
    1,494/7,515
    6,021
    Mods
    58 %
    1,352/2,295
    944
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    68 %
    25,839/37,507
    11,668
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    77 %
    1,785/2,295
    510
    Relic Modifier
    12 %
    536/4,335
    3,800
    Relic Tier
    12 %
    1,059/8,418
    7,359
  • Power
    40376
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 62,403(46,761)
    Protection 31,174(31,174)
    Speed 144(31)
    Critical Damage 150%
    Potency 26.02%(26.02%)
    Tenacity 41.02%(26.02%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,500(2,374)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 14,455(10,810)
    Special Critical Chance 20.38%(10.38%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.1%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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