• Galactic Power Breakdown

    cur / max
    diff
    Overall
    81 %
    85,612/105,339
    19,727
    Level
    100 %
    1,976/1,976
    Star Influence
    79 %
    25,839/32,415
    6,576
    Ability Levels
    100 %
    6,119/6,119
    Crew
    79 %
    51,679/64,831
    13,152
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    80 %
    30,232/37,507
    7,275
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    74 %
    1,701/2,295
    594
    Relic Modifier
    47 %
    2,040/4,335
    2,295
    Relic Tier
    47 %
    4,032/8,418
    4,386
    cur / max
    diff
    Overall
    78 %
    27,189/34,527
    7,338
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    71 %
    1,638/2,295
    657
    Relic Modifier
    47 %
    2,040/4,335
    2,295
    Relic Tier
    47 %
    4,032/8,418
    4,386
  • Power
    85612
  • Primary Attributes
    Strength (STR) 1,353
    Agility (AGI) 1,080
    Tactics (TAC) 808
    Strength Growth (STR) 10.4
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 117,522(93,168)
    Protection 47,995(47,995)
    Speed 193(59)
    Critical Damage 150%
    Potency 48.55%(48.55%)
    Tenacity 63.55%(48.55%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 9,544(7,650)
    Physical Critical Chance 32.83%(4.83%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.4%(7.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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