• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    47,175/104,280
    57,105
    Level
    100 %
    1,976/1,976
    Star Influence
    17 %
    5,451/32,062
    26,611
    Ability Levels
    55 %
    3,411/6,119
    2,708
    Crew
    56 %
    36,338/64,124
    27,786
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    34 %
    11,599/33,742
    22,143
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    1,934/4,550
    2,616
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    5 %
    129/2,295
    2,166
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    76 %
    28,777/37,507
    8,730
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    76 %
    1,764/2,295
    531
    Relic Modifier
    35 %
    1,530/4,335
    2,805
    Relic Tier
    35 %
    3,024/8,418
    5,394
  • Power
    47175
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 68,322(52,680)
    Protection 35,120(35,120)
    Speed 148(35)
    Critical Damage 150%
    Potency 29.31%(29.31%)
    Tenacity 44.31%(29.31%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,801(2,675)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 15,824(12,179)
    Special Critical Chance 21.71%(11.71%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.4%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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