• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    46,952/105,339
    58,387
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    28 %
    9,390/32,415
    23,025
    Ability Levels
    0 %
    0/6,119
    6,119
    Crew
    57 %
    37,561/64,831
    27,270
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    58 %
    20,082/34,527
    14,445
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    88 %
    6,675/7,515
    840
    Mods
    62 %
    1,443/2,295
    852
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    57 %
    21,652/37,507
    15,855
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    70 %
    5,265/7,515
    2,250
    Mods
    62 %
    1,443/2,295
    852
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    46952
  • Primary Attributes
    Strength (STR) 479
    Agility (AGI) 383
    Tactics (TAC) 287
    Strength Growth (STR) 10.4
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 72,146(63,524)
    Protection 32,724(32,724)
    Speed 174(40)
    Critical Damage 150%
    Potency 33.1%(33.1%)
    Tenacity 48.1%(33.1%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,886(5,216)
    Physical Critical Chance 19.67%(3.29%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 688
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.4%(12%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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