• Galactic Power Breakdown

    cur / max
    diff
    Overall
    55 %
    58,027/104,280
    46,253
    Level
    100 %
    1,976/1,976
    Star Influence
    51 %
    16,645/32,062
    15,417
    Ability Levels
    100 %
    6,119/6,119
    Crew
    51 %
    33,289/64,124
    30,835
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    53 %
    19,950/37,507
    17,557
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    71 %
    5,909/8,315
    2,406
    Gear Pieces
    94 %
    7,095/7,515
    420
    Mods
    13 %
    317/2,295
    1,979
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    50 %
    17,038/33,742
    16,704
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    4,550/4,550
    Gear Pieces
    77 %
    5,859/7,515
    1,656
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    58027
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 84,482(68,840)
    Protection 45,893(45,893)
    Speed 159(46)
    Critical Damage 150%
    Potency 38.3%(38.3%)
    Tenacity 53.3%(38.3%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,621(3,495)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 19,560(15,915)
    Special Critical Chance 25.29%(15.29%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20%(2.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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