• Galactic Power Breakdown

    cur / max
    diff
    Overall
    39 %
    41,465/104,280
    62,815
    Level
    42 %
    840/1,976
    1,136
    Star Influence
    15 %
    5,127/32,062
    26,935
    Ability Levels
    21 %
    1,322/6,119
    4,797
    Crew
    53 %
    34,178/64,124
    29,947
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    41 %
    14,007/33,742
    19,735
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,144/4,550
    2,406
    Gear Pieces
    49 %
    3,720/7,515
    3,795
    Mods
    65 %
    1,514/2,295
    782
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    63 %
    23,968/37,507
    13,539
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    97 %
    7,305/7,515
    210
    Mods
    74 %
    1,719/2,295
    576
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    41465
  • Primary Attributes
    Strength (STR) 755
    Agility (AGI) 755
    Tactics (TAC) 1,320
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 66,671(53,081)
    Protection 35,387(35,387)
    Speed 149(36)
    Critical Damage 150%
    Potency 29.53%(29.53%)
    Tenacity 44.53%(29.53%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,542(2,695)
    Physical Critical Chance 22.58%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 15,439(12,271)
    Special Critical Chance 21.79%(11.79%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.5%(2.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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